The Extremely Evil Front is in public beta. The Extremely Evil Front official recently announced that a public test will be launched on June 21st. The time will be from June 21st to June 23rd. Interested gamers can pay attention in time. The editor will be the first to announce it. It’s time to update the corresponding game resources for you.
Executive producer Mark Rubin said that they obtained a lot of valuable information from player reactions, which is very important for testing and collecting feedback on all aspects of the game. During the open beta, players may see new faction balancing, as well as weapon balancing based on data collected in CB. We hope to use this test to comprehensively check the stability of the server and be fully prepared for the official launch.
Mark Rubin also said that after the official launch, the game content will include 14 maps, 5 camps, 24 weapons and more. In the first year of progress, new content will be released at a fixed pace, including 4 new camps, 12 new weapons and 12 new maps, with a new gun released every month.
1. A skill-based game where weapons make full use of their categories, but accessories allow players to adopt more extreme play styles.
2. In addition to becoming a skilled marksman, it's important to understand all the ways your camp affects the game at any given time.
3. The production team brought the classic arcade shooting mechanism to the map design, and most maps adopted the classic three-track format.
4. Players can combine their chosen equipment with their chosen side to create more diverse combinations.
1. The factions in the game come from Ubisoft's famous game world and represent different professions. Each profession has unique abilities and superpowers.
2. Players can choose any character on either side to form a six-person team, and can change positions or equipment according to their own strategies throughout the game.
Each battle takes place on one of 14 starting maps and features a variety of familiar locations from Ubisoft's famous games.