Plants vs. Zombies 1 Infinite Overlap 0 Sunshine has successfully cracked the paid function. In the game, players can get a new game experience and experience the fun brought by the strategy game. You will open more mysterious stories with Dave. Plants vs. Zombies 1 Infinite Overlap 0 Sunshine is a very popular strategy game. In this game, users can continue to plant the same plant to make it more powerful. If you need it, download it online.
[First Level: Grassland]
Features: Enemy strength is poor, breakthrough ability is poor, sunlight production efficiency is high, and the scene is wide.
Recommended supporting tactics: pea output flow (rain of flowers from the sky), tactical points: make sunflowers first, then add peas with 100 sunshine, then when the formation is stable, make two rows of sunflowers. After the economy is good, use 3 tubes of peas and double Double speed peas (can be upgraded to machine gun peas in the future), place torch tree stumps in front of the peas (the essence of this tactic, rely on tree stumps to double attack), and put a big wall fruit at the front of the line.
Point 1: The ordinary peas that come up to support the scene should be filled as far forward as possible, because the farther you are from the enemy, the longer the flight time of the peas will be, and the lower the DPS (damage per second) will be. It is recommended to place them in the third column from the left.
Point 2: The three-tube peas will automatically attack regardless of whether there are enemies or not. It is recommended to place them in rows 2 and 4, towards the back.
Point 3: When you get rich, you can dig out the ordinary peas and replace them with double speed peas
[Second Level: Night]
Features: There are tombstones on the ground, which not only affects the placement of plants, but also zombies may emerge, and the sunlight yield is very low at night.
Recommended tactics: Jet mushroom stream (densely dense). Tactical points: Don’t use sunflowers, use sunshine mushrooms. The efficiency of this thing in producing sunlight at night is much higher than that of sunflowers. Put the small mushrooms that don’t need sunlight as soon as the CD time is up, and then gradually Replace it with a 75YG spray mushroom. Be sure to bring tombstone moss when the grid is free to clear the tombstones.
Point 1: Place moss at the right time and be careful not to be eaten by zombies coming over.
Point 2: Keep filling small mushrooms until there is no more room... You can use large wall fruits to protect them before spraying mushrooms
[The third level: on the water]
Features: The previous 5-line map has been changed to 6 lines, with more waterways in the middle, and the YG collection rate is high
Recommended tactics: pea output flow or watermelon frost flow below
Point 1: Sunflowers are cash crops, and lotus pods must be placed on the water. Zombies will not suddenly appear in the last 4 spaces of the water. If there are zombies with steel hats on the water, your firepower in the water is still weak at this time. You can use a wall to block it, or you can use 25YG seaweed. wipe out
Point 2: Keep the waterway as far forward as possible. Zombies on the land will not have any impact.
[The fourth level: Fog Night]
Features: There is fog, blocking your field of vision, and the fog range increases behind you.
Recommended tactics: spray mushroom stream
Point 1: You can use clover to blow the fog (to temporarily open the field of vision) or lamp grass (to permanently open the field of view). I like the latter. Use the key point of the lamp grass. Put it up in the middle (if you put it too far in front, it will be eaten...), and then the firepower will be strong. Put it forward
Point 2: Use the free mushrooms and place them around. If you see any one attacking, it means that "goods" are coming.
[Level 5: Rooftop]
Features: There are rubber band zombies that can airdrop or steal your flowers. They must use catapult plants as the main force. Flower pots are required to create plants.
Recommended tactics: Watermelon Frost Flow (Meteor Fall), tactical points: Sunflowers are a cash crop, use cabbage to carry the enemy. A cabbage is far better than a corn thrower, because you can't expect a corn thrower to stun the enemy with butter often... If you have money, exchange it for the watermelon from group killing, and the watermelon will be upgraded to frozen watermelon.
Point 1: The ammunition of trebuchet plants has a fast flight trajectory, and the further away from the enemy, the more powerful it can be. Therefore, the sunflowers are placed in the third column, and then added forward, leaving the trebuchets behind.
Point 2: If there are rubber band zombies, place lettuce at positions 2 and 4 in column 2 (to protect a circle of 8 cells)
Point 3: Use the big wall to get monsters
[Money Brushing Tactics]
Garlic stimulates the flow (the path to salvation).
Tactical points: Some roads only place 23 garlics at the front to force the zombies to change their route. After the garlics, put sunflowers or honeysuckles (for money). The next road is the main attack, and all ground thorns are placed. If you have money, upgrade to earth thorns.
Point 1: If the ground thorn is trampled by a catapult, etc., repair it immediately
Point 2: At least 2 garlic in a row, because you are afraid that the front ones will be eaten up and you will not have time to add new garlic...
The above tactics are only for levels, because they cannot be applied to the survival mode of all zombies. Let’s talk about how to defeat some zombies:
Miner Zombie: Two-way peas are not good because they have too weak firepower against the front and occupy a grid for nothing; it is recommended to place tentacle mushrooms (upgraded from spray mushrooms) at positions 1 and 6 in the second column, and add pumpkins to the last line of plants.
Rubber Band Zombie: Lettuce
Catapult: Same as above
Dolphin Zombie, Jumping Zombie, High Jumping Zombie: Big Wall Fruit
Driving Zombie: Ground Thorn
Football Zombies, Bucket Zombies: Magnet Mushrooms, I think the wall can actually block them, and the plants behind them have high attack output...
Giant Zombie: Ground thorns delay, corn cannons, bombs, and pumpkins are thrown. The small ones thrown have high attack but low health, and must still be on the 3rd column, so be sure to add pumpkins to the 3rd column.
Balloon zombies: cactus, cat tail; the latter is highly recommended. Two cat tails hit full-screen balloons and other zombies, just to tie up a balloon and put a cactus with low attack along the way. What a waste...
BOSS: Chili peppers fry ice balls, ice mushrooms fry fireballs, hit you with a car and you will be considered unlucky. Let’s rebuild.
This very popular tower defense game is loved by players. Not only does it have gorgeous graphics and rich game content, it is also praised for its innovative gameplay and cute character design. Players can choose different modes to start after entering the game. Experience, and you can successfully pass the level after completing the tasks of each level.
What a good game, this is it. Years later, I can still play it with gusto, and there are still many players discussing it.
1. The game is very flexible to operate. Use plants to quickly attack zombies and unlock various props and rewards.
2. Players can continuously improve their plant levels through various rewards obtained to cope with the battles of different soldiers.
3. Participating in the team battle combat mode can bring exciting combat effects.
The way players defend against zombies is to plant plants. Each of the 49 plants has a different function. For example, the cherry bomb can destroy all zombies within a certain range, while the piranha can eat the zombie closest to it.
Players can grow plants reasonably according to the weaknesses of different zombies, which is also the secret to victory. The game is divided into five game modes based on different gameplay modes: Adventure, Survival, Vase Breaker, Mini Games, and Garden. In addition, obstacles such as darkness, rooftops, dense fog, and swimming pools increase the challenge.