Witch Island is a pixel-style mobile game. The background of the game is set on a mysterious island. There are various puzzles for players to unlock, as well as various wonderful plots and stories. The graphics are exquisite and the plot is rich. If you like it, Come and give it a try.
1. Seven plot lines are carefully designed for everyone, and the game content in different plots is carefully selected to be very different.
2. Super exciting game content kicked off in the dark night, and there are very thrilling levels on the island.
3. Players can use campfire lighting during the adventure to light more campfires and observe the surrounding scene more clearly.
1. After the game starts, you have to ask for information first. After talking, you will collect the corresponding intelligence and the character information, and talk to everyone who can talk. At the intersection on the craftsman's floor, a woman said she saw a thief heading towards the city wall. The boy on the city wall said there was a stranger below. There is a gap under the city wall on the right. Walk over and find the thief. Next go to the statue, touch the statue, and after a conversation the bell will ring. Climb up to the top of the bell tower and after a while a cat will appear and dig out the pot. (The map props will be unlocked at this time, and you can take them except those required by the plot.)
2. Get the rope from the first floor when you go down to the bell tower, then go home and get the fishing rod. The thief will get the rope from the boat. Go to the woodcutter's house to borrow an axe, then go out and get the axe. (You have to be quick here. The woodcutter will continue working for a while, and you won’t be able to get it.) As shown in the picture, the woodcutter will come out in the next second.
3. Get the key from the key house. You can enter the room next to the craftsman to get a rope, and there is also a rope in the empty room. Then go fishing at the beach, get at least three fat fish, and use them to make fish oil. Go down into the well, climb halfway up and use an ax to cut a path, and go down to the bottom to get a flint. (If you saw a mouse at the Statue of Goddess before, you can find this road by switching the perspective)
4. Enter the path and use the flint and steel. Go to the end and climb the stairs. Use the key to open the door and get the diary and rocker. Read diary. Take the pole and go to the second floor of the bell tower, insert it into the hole and go up to the top floor, get the note, and read it. You can go down the tower on the left side of the city wall and get the statue. (For the hardware store owner, if you follow him, you will find that he disappears here, and you can find the secret room by switching the perspective) Enter the temple and go left, find the dark room, use the statue, and pick up the dagger. Come to the door of the house with the ring written on it, click on the red arrow to climb up the roof and go down into the house. If no one is in the house, use a flint and steel to light the fish oil and find the ring. After using the ring, go to the craftsman's house and ask him to polish it. Exit the house and enter again to get the polished ring, use the ring to lift the curse.