[Oriental Talisman Festival] is a strategy card competition mobile game based on ACG style, which combines the classic gameplay of Eastern fantasy and Three Kingdoms. The game is based on Eastern mythology and tests players' wisdom and strategy in the arena. For those who like this type of game, it is a masterpiece not to be missed.
1. Players need to constantly collect different cards;
2. These card players can be well cultivated;
3. Only in this way can the player's cards exert their greatest power.
1. The game takes oriental style as its theme and combines traditional gameplay with modern elements to bring a brand new gaming experience to the majority of players.
2. Collect various cute two-dimensional character cards, choose the most appropriate cards according to the scene, and deal with various dangerous enemies.
3. Each card has its own special skills. Mastering these skills can give you an advantage in the tower opening.
1. The beginning of the round
It can usually be skipped, as some generals can use the skills at this stage.
2. Judgment stage
If there are delay spell cards lying in front of you, these delay spell cards must be judged in turn.
If there are two or more delayed spell cards placed in front of you, the judgment will start from the last spell card applied (the earliest placed one will be judged last).
3. Drawing stage
Draw two cards from the top of the deck.
In the game, unless otherwise specified, "drawing X cards" means drawing cards from the top of the deck.
When a card needs to be drawn or is about to have an impact on the card pile, and there are no cards in the card pile, the discard pile will be shuffled immediately to form a new draw pile.
4. Card playing stage
You can use 0 to any number of cards to strengthen yourself or attack others, but you must abide by the following two rules:
(1). Using [Barrage] during the card playing stage requires energy consumption.
(2). There cannot be two cards with the same name in the judgment area or equipment area in front of any player.
Each time a card is used, the effect of that card is performed. Unless otherwise specified, game cards must be discarded (put into the discard pile) after use.
5. Discarding stage
In the card-playing phase, if you don’t want to play a card or cannot play a card, you will enter the discarding phase. At this time, check whether the number of cards in your hand exceeds the current physical strength value (the upper limit of the hand cards is equal to the current physical strength value). Each time more than one card is required, you need to Discard a card from your hand.
6. End of round stage
It can usually be skipped, as some generals can use the skills at this stage.