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1. Created by Unreal Engine 4: Based on Unreal Engine 4, it shows the perfect next-generation image quality and provides the ultimate audio-visual experience;
2. Super large real-life map: Create a fingertip-level battlefield, allowing players to freely display tactics in all directions;
3. Hundreds of people compete in the same field: The game's unique competitive mode of hundreds of people in the same field, real ballistic design, perfect shooting feel.
1. All-round tactics: Use various tactics on a large real-life map to flexibly respond to different combat scenarios;
2. Hundred-person competitive battle: Participate in hundreds of people competing in the same field to experience real ballistics and highly restored shooting feel;
3. Use voice to activate a team with friends: Form a team with one click and form a tacit team with your friends to achieve more efficient collaborative operations through voice communication.
1. Audio-visual feast: The game displays next-generation graphics through Unreal Engine 4, bringing players the ultimate audio-visual enjoyment;
2. Thrilling battles: A large real-life map and a hundred-player competition mode bring a tense and exciting battle experience;
3. Team collaboration: One-click team formation with friends and the voice-activated black system promote closer team collaboration among players.
1. Highly restored shooting: The game achieves a high degree of restored shooting feel through real ballistic design;
2. Huge R&D team: Tencent Photon Studio Group’s 300-person R&D team ensures that the game reaches high standards in all aspects;
3. Hundreds of people competing in the same field: The game’s unique hundreds of people competing in the same field brings players a rich and colorful fighting experience.
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I just want to ask, can you hear your footsteps only if you are a few meters away from each other? Every time the people fighting heard the footsteps until they were at the back, was it still too late at that time? If possible, please optimize it. It’s not just a problem with one or two games. At first, I thought it was a problem with my mobile phone. I also tried the international server and found that the Chinese server really had this problem.