The first skill has charged thrust, the second skill has a buff in the second step, and the first skill can also charge in the second step, and the damage is very high.
Embers is a two-dimensional multiplayer battle game. The game is built with a high-definition image quality engine. The horn of doom sounds here, and players can form multiplayer teams to join hands with Embers to fight more map copies and save the world together.
It is a two-dimensional multiplayer online co-fighting action game, focusing on AI teammate combat/online combat. The art level is medium, and the core is large map exploration and resilience system.
The perspective is locked during combat. The character has level A, skills, ultimate moves, toughness-shaving skills, and dodge. The battle uses stamina bars instead of blue bars. All attacks can actually cause toughness to the enemy, and the enemy will have weak points. When the progress bar reaches a certain area, releasing the attack will cause more toughness reduction and damage. After the toughness bar is reduced, the enemy will enter a dazed and vulnerable state, which is a more conventional combat mechanism.
The first skill has charged thrust, the second skill has a buff in the second step, and the first skill can also charge in the second step, and the damage is very high.
It’s a convenient perspective to see the situation clearly. It actually looks pretty good. I hope more efforts can be made to improve the picture quality.
Swordswoman?
White-haired villain beauty????
Why are there so few people?
\(`D')/
(?≧?(???)?≦? ?)
Wishing test qualification
@administrator, have all the tap qualifications been distributed? I want to know. I really like this game. If I don’t win, I will go to a certain fish and buy it. Woohoo.
Has it been posted?