The game "Bang Bang Poor Students" is a thinking game. Players need to find ways to spend limited money to improve the quality of life of poor students. The game provides a variety of solutions, such as providing education, improving housing and food, etc. Players need to fully Various options are considered to obtain the highest score. The game content is very rich, and strategic elements are also added to allow players to continuously improve their thinking and decision-making abilities in the game. The interface and sound design of the game are also very good, able to create a Relaxing and fun atmosphere.
1. Truly reflect the living conditions of poor students and strive to restore real life scenes;
2. Improve the quality of life of poor students by "spending all the money" and find appropriate spending plans;
3. The game is full of warmth and touching, which can inspire players' love and participation.
1. The props, characters and other elements in the game strive to be real, allowing players to have an in-depth understanding of the actual life of poor students;
2. There is a high degree of freedom in the game. Players can make spending arrangements according to their own wishes, which improves the playability of the game;
3. Through this game, players can pay attention to the lives of disadvantaged groups at the bottom and inspire social love and active social participation.
1. The player plays the role of a volunteer responsible for helping poor students, and spends a certain amount of funds within a limited time to improve the quality of students' lives through purchasing daily necessities, social activities, etc.;
2. Players can communicate with poor students many times to understand their needs and situations, so as to make more appropriate spending arrangements;
3. In addition to spending money as quickly as possible within a limited time, players also need to pay attention to reasonable consumption and not waste funds.
1. The purchase and use of props in the game are very realistic, allowing players to quickly learn the value and practical use of items in real life;
2. The emotional investment and real sensibility of poor students in the game are very high, and players can well experience the joy of caring for others;
3. The game as a whole is full of positive energy, inspiring people to pay attention to, explore and support social welfare undertakings.