Codename: Boss Cao
Code Hero Qi Tan mobile game is a very strategic card adventure competition game. In this world, you will become a powerful hero and lead your team to defeat all opponents and truly start a new passionate adventure. .
1. There are three types of cards in Code Hero: hero cards, follower cards, and spell cards.
2. Hero cards represent your team leader and have special skills and attributes;
3. Carefully consider the skills of using hero cards, as they can bring you unexpected effects.
1. Follower cards represent your team members, with their own attack attributes, health points and special effects, and can assist you on both offense and defense;
2. Spell cards are your choice and control, which can change the situation of the battle countless times and be the key to victory;
3. In Codename Heroes, the goal of the game is to defeat the opponent's hero's health. Each hero has 30 health points.
1. When you reduce your opponent's health to 0, you win the game. You can use different cards to defeat your opponents;
2. When selecting and using cards, you need to consider various factors, such as the cards your opponent has used, the skills of your opponent's heroes, the cards in your hand, etc.;
3. There are many different modes and challenges, such as single player mode, multiplayer mode, single limited card mode, ranking match mode, etc.
1. You need to gradually improve your skills, obtain more cards and experience, and face increasingly powerful opponents and challenges;
2. You also need to master a wealth of tactics and techniques to help you win, such as chain rounds, first mover advantage in rounds, choices when victory or defeat is critical, etc.;
3. These tactics and techniques require continuous practice and exploration before you can truly unleash your strength and potential.
Codename: Boss Cao
Ziye, can you give me a test spot?
I am very much looking forward to the free experience rhythm and the streamlined number of gameplay mentioned above. These two points are a great development for card games, and I no longer have to be constrained to clock in at work. Let’s start the test and see what it’s like
As we all know, Emperor Jiang Tian is an existence that no one can get around, no matter in the three battles or in the three illusions. So what can you do about this? I won’t play without Jiang Tiandi??
The three illusions are all a piece of cake and they still produce sub-products
What's the group number?
Judging from this letter, the sincerity is slow. I don’t play card games very much, and this time I was occasionally recruited by the game. Regarding your previous work Fantasy III, I have always wanted to get into it. I am more interested in the theme of the Three Kingdoms and have known about it in the past. I never cared about it because I didn't have time. As for the built-in double speed function in the game, which can be unlocked through traditional upgrades, most players are more concerned about skipping this function. Regarding the grass-roots period, in terms of social interaction, timed gameplay can be implemented, but it should not be too much material. The second step is how to relate the "relationships" between players. From the perspective of PVP, it means confronting each other and competing for resources. In terms of pve, form a team copy, have fun playing games, and exchange experiences. It’s a good guild.
Nowadays, the most popular mobile games are gun games, moba games, and chicken battles. Each of these types of games is different. I think what we should think about now is how to make card games different. , the arena of ordinary card games is too monotonous.
Go, go, go, come on, it looks like fun??
I am so touched that I passed the test for the first time.