That boss?
Bouncy Jelly is a mobile game with light competitive gameplay similar to io. Bouncy Jelly adheres to the internationally popular pet gameplay. You can refresh the initial stage and cultivate different characters. You can capture wild cubs and keep them as pets to fight against cute monsters together. The wild cubs can also fight cute monsters together. They can be merged and upgraded, and equipped with different weapons to make the gameplay more diverse, allowing them to continuously explore in the unknown world.
[Painting style music·Childlike and cute yet cool]
The cute art style makes the adventure lively and interesting.
The exciting music brings a stronger sense of immersion and impact to shooting.
[Plot development·Multiple branch choices]
Go on an exciting and mysterious adventure in the jelly galaxy from Xiaoluo Ying's perspective.
Become a great savior and purify the planet!
Evolve Zai Zai, get mysterious letters, and explore the little-known secrets of each Zai Zai's growth!
[Combat Combat Combat·A three-person team fighting with pets]
The card surface is exquisite, three people, three favorites and three weapons can be combined into battles at will, making the battle more exciting.
There are also cute cats that can do two things at once, freeing up your hands ~ =w=
[Original recipe for any combination of sugar and blood types]
Assemble sugar candies, refine your blood type, and enhance your team's capabilities with any combination you want.
[Rich game content, vegetable farming, elderly care, cultivation and dressing up]
Besides growing vegetables and decorating your home, you can also dress up the elf as much as you like~
【Lots of benefits·Golden Mountain】
Full of benefits: Challenge the Golden Mountain every day and get full screen rewards easily!
Let’s start with the game experience. The attack power of cards 1-4 is too low, and the long-range damage after level 2 is too high. 1-10 bosses can be killed directly with a sickle. They are all places that don’t feel good physically.
Let’s talk about the game content, plane 2D shooting + character development. Character development mainly relies on batteries obtained from passing levels, and character acquisition relies on drawing cards. In the original content, characters were developed by eating dog food, and characters were acquired through drops and synthesis, and there was no physical limit.
The game mechanics are somewhat different. (Some people say that this game is the reincarnation of "Boom". I have never played Boom, so I can't express my opinion)
In the new model, firstly, there are certain standards for character attributes, which require physical effort to cultivate, which may be a krypton point. The second is card drawing. To be honest, it can be seen that the official hopes that card drawing will become a gold point.
Overall, the mediocre part of the game is the development mode and the game mode. There are many games of this type on the market, and the differences are not big.
That boss?
This is mainly based on preference
All the same
I didn’t even pay attention to it, but I still want to say thank you, boss, for your hard work.
you are my god
Thank you!
Because all the old players have graduated_(:з」∠)_