"Classic Tetris is a classic handheld game that is popular all over the world. Now the classic Tetris game is available on mobile phones. With the movement of your fingers, you can eliminate the blocks, gain points, and relive the classic game of your childhood. The basic rules are to move and rotate and arrange various blocks to form a complete row or multiple rows and eliminate them to score points. Because it is easy to play and suitable for all ages, it has become a household name and has become popular all over the world.
Basic rules
1. A flat virtual venue for placing small squares. Its standard size is: row width is 10, column height is 20, with each small square as the unit.
2. A set of regular graphics composed of 4 small squares. It is called Tetromino in English and commonly known as square in Chinese. There are 7 types, named after the shapes of the 7 letters S, Z, L, J, I, O, and T. .
I: Eliminate up to four layers at a time J (left or right): Eliminate up to three layers, or eliminate two layers
L: Eliminate up to three layers, or eliminate two layers O: Eliminate one to two layers
S (left and right): up to two layers, easy to cause holes
Z (left and right): up to two layers, easy to cause holes
T: Up to two floors
(1) Some games have single-frame blocks that can penetrate fixed blocks to reach the lowest empty space. Other revisions feature more special looks. Blocks will slowly continue falling starting from above the area.
(2) The operations that players can do include: rotating the block in 90-degree units, moving the block left and right in grid units, and letting the block accelerate to fall.
(3) When a block moves to the bottom of the area or lands on other blocks and cannot move, it will be fixed there, and new blocks will appear above the area and begin to fall.
(4) When a certain column of horizontal grids in the area is completely filled with squares, the column will disappear and become the player's score. The more columns are deleted at the same time, the score index increases.
(5) When the fixed blocks are piled to the top of the area and the layers cannot be eliminated, the game ends.
(6) Generally speaking, the game will also prompt the next block to fall, and skilled players will calculate the next block and evaluate how to proceed. Since the game can continue to progress, which is not ideal for commercial games, the difficulty will generally increase as the game progresses.
3. Through the random generator preset by the designer, a single block is continuously output to the top of the field, moved, rotated, dropped and placed according to certain rules, locked and filled into the field. If one or more rows of the field are completely filled each time, all the small squares that make up these rows will be eliminated, and this will be exchanged for certain points or other forms of rewards. The blocks that have not been eliminated will continue to accumulate and have various effects on subsequent block placement.
4. If the height of the stack of blocks that have not been eliminated exceeds the maximum height specified by the venue (not necessarily 20 or the height that the player can see), the game ends.
The detailed rules may vary from game to game, but the basic rules above are the same. "
Developer: Internet