Passed Out is a survival battle royale game. In this game, players will need to control their characters to survive from zombies, players and other enemies and move towards victory. Factors such as zombies and player enemies that appear also make the game more challenging and tense. If the survival index is reduced to zero, players at that point in time will be excluded. Players also need to avoid zombie infections to maintain their survival index, and zombies will attack fiercely in each time period, eliminating more and more players.
1. It is necessary to define the environment and scene where the player is located, such as an abandoned city, a deserted tropical rain forest, etc.;
2. Generate many various obstacles, props and game units to induce the development of the game process;
3. For example, players can search for treasures and equipment on the map to increase their combat effectiveness.
1. Next, we need to create a protagonist for the player and set the rules of the game;
2. Each player will need to win within the limited time and become the winner;
3. During the game, each player has an initial survival index.
1. Search for items in the map and propose interfaces and systems for hunting, combat and defense items;
2. These things can help players shoot zombies and enemies, as well as fight against other players;
3. However, if players cannot think of a good strategy, they can quickly get into trouble.
1. We can add corresponding sound effects to set off the action, attack and defense, zombies and other sound effects in the game;
2. As the players develop and the scene changes, the sound effects can also be adjusted accordingly;
3. Every element should be designed with sufficient detail to make it easier for players to immerse themselves in the game and enjoy endless excitement.