1. We need to create a protagonist for the player. A survivor character is very suitable for this game;
2. This character can be a taciturn executioner or a burly hunter;
3. The character will have various weapons (such as pistols, rifles, sniper rifles, etc.) and can use combination moves to destroy more zombies.
1. Design attack system and strength requirements. Players will need to manage their ammo while killing zombies;
2. Players can also discover more weapons and materials during the game to upgrade themselves;
3. Low ammunition or vitality will pose a great threat to players.
1. We can divide enemies into several different types, and some zombies have their own special abilities;
2. For example, wanderer zombies will quickly avoid player attacks, fusion zombies will quickly heal themselves, virus zombies will release virus attacks, etc.;
3. These different types of enemies can provide players with more challenges, while also increasing the variety and interest of the game.
1. In terms of sound effects, we can add corresponding sound effects to set off the actions in the game;
2. Such as gunshots, explosions, zombies, etc. As the player progresses and the scene changes, the sound effects can be adjusted accordingly;
3. Every element should be designed with sufficient detail to make it easier for players to immerse themselves in the game and enjoy endless excitement.