The Slow Bullet game is a first-person shooting game. In the game, time only flows when the player moves or fires bullets. The player needs to think and plan the next move in a state of suspended time while avoiding being shot by the enemy. middle. The number and types of enemies in the game are constantly changing, adding to the challenge of the game.
1. Players try to eliminate as many enemies as possible within the specified time;
2. Used a white and red color scheme, as well as abstract geometric shapes to present the environment and enemies;
3. The excellent bullet time gives players more different slow-motion battle scenes.
1. The game is very creative, but the levels are too difficult. Trying again and again is a meaningless waste of time;
2. The position where the monster appears and the angle of escape attack at a certain moment are essentially the same as Mario;
3. The gameplay is very creative, but unfortunately some level designs are too disgusting, plus the archives are useless.
1. The core mechanism is the relationship between time and action. When the player stops, time will also stop;
2. This gameplay brings a very unique gaming experience, requiring players to think and make decisions within a limited time, otherwise they will be defeated by the enemy;
3. But if the player takes action, time will flow at the corresponding speed.
1. Players need to collect weapons and other props in ever-changing scenes;
2. Each scene has different goals and challenges, and players need to constantly adapt and change strategies to complete their goals;
3. There are also some hidden elements and puzzles in the game that require players to explore and solve.