Shadow Poem is a handheld CCG card battle game specially created for global players. It adopts an original world view of the elf world and starts a story from the perspective of the girl who is the guardian of the jungle to save her friends and encounter various people on the mainland. Players Summon followers through cards to participate in the battle. The first to clear the opponent's health bar by launching an attack in a turn-based manner will win. The tradeability of cards is greatly reduced, and most cards can only be obtained by drawing card packs.
Features of Shadow Poetry
1. Three minutes is too short and ten minutes is too long. A five-minute showdown is just right;
2. Adapt to the urban rhythm and pursue fast operation, a Japanese fantasy portrait that white-collar workers love;
3. CCG gameplay: Open card packs online and enjoy the rare pleasure of shining moments.
Reviews from players of Shadow Poem
1. The judgment of some cards still has priority, and cards like permanents feel so disgusting;
2. Although you can’t get a critical hit with one strike, it’s still great to see the exclusive skill special effects interpretation process;
3. Generally speaking, all the cards you open are useful. Even white cards can still enter the construction if they have special abilities.
Introduction to the gameplay of Shadow Poem
At the beginning of the game, the system draws lots to determine which hand will go first, and then players on both sides pick cards. Up to three cards can be replaced/retained.
After the game starts, the player will increase a point of PP at the beginning of each of his turns and draw a card each. After the initial turn, the attacker will draw two.
Playing a card requires consuming corresponding PP. Usually, the follower cannot attack in the round when it is played and has to wait until the next round.
After completing all the actions you think are correct, click the right button to end the round.
When the effect is uncertain, just click on the card to view it. Click on the card effect in the upper left to view the corresponding explanation in detail.
The first player can start evolving in the fifth round and holds a total of 2 EP; the second player starts in the fourth round and holds 3 EP.
The game ends when one player's health reaches 0 (the Seraph Cult will not be discussed in detail here due to special victory conditions).
There are three types of cards in total: follower cards, spell cards and field cards. The rarity of cards from low to high is bronze, silver, gold, and rainbow. In addition, you have the opportunity to obtain dynamic cards (i.e. flash cards) by opening card packs and explaining achievements.
Follower card (follower)
1. Play the required PP
2.Attack power
3. Physical strength
4. Effect held
In the regular deck, the follower cards are the basis for victory. After the followers evolve, they will receive corresponding panel or effect enhancements.
spell card
After the spell card is played, it immediately enters the graveyard and is a one-time effect card.
venue card(amulet)
After the field card is played, it will remain on the field for several rounds or even forever. It is a continuous effect card.
Generally speaking, cards with 1 to 3 fees are called low-cost cards, which are objects that need to be found and retained in the starting hand; 4 to 5 fees are medium-cost cards, which are the main combat power in the mid-term after evolution; cards with 6 fees and above are high-cost cards. Usually only medium and slow decks will configure it.
Among them, for most professions, 2-fee cards are necessary to get started in the early stage, because the 3-fee minion panels in Shadowverse are generally 2/3 or 3/2, and their status is lower than the three-fee cards in Hearthstone ( Because it is often solved by two-cost cards), it still needs to be replaced when there are too many three-cost cards in the opening hand.
Shadowverse update log
v4.0.301. [Synchronization] 4.0.30 game functions.
v4.0.21- [National Server] Bug fixed.
v3.9.201. [Synchronization] 3.9.20 game function; 2. [Synchronization] Add the 26.5th pop-up Tianlong Sword expansion card pack; 3. [Synchronization] Add the skin card of the top battler (Elena, Flower of Glory) ; 4. [Synchronized] Added card plot: Biyi's Memories; 5. [National Server] 26.5 card packs to open the national server benefits: a total of 9 Tianlong Sword card pack redemption coupons will be given; 6. [National Server] Replay function The whole process is 2 times faster; 7. [National Server] Monthly Card Purchase Promotion; 8. [National Server] Bug fixes.
v3.9.01. [Synchronization] 3.9.0 game function; 2. [Synchronization] Add the 26th Tianlong Sword expansion card pack; 3. [National server] 26th Tianlong Sword expansion card pack to open the national server benefits: a total of 18 Tianlong Swords will be given away Sword Card Pack Exchange Coupon; 4. [National Server] Monthly Card Purchase Promotion; 5. [National Server] Bug Repair.
v3.8.201. [Synchronization] 3.8.20 game functions; 2. [Synchronization] Added the 25.5th Bullet Sky Dragon Cry expansion card pack; 3. [Synchronization] Added the main plot: the final chapter of the Celestial Phenomenon Brigade plot; 4. [Synchronization] Newly added puzzles; 5. [National Server] 25.5 card packs. National server opens benefits: a total of 9 Ji Tianlong Ming card pack redemption coupons will be given; 6. [National Server] Monthly Card Purchase Promotion; 7. [National Server] Bug fixes.
v3.8.1 new activities added; featured character updates;
v3.7.201. [Synchronization] 3.7.20 game functions; 2. [Synchronization] The 24.5th Astronomical Paradise expansion card pack is added; 3. [Synchronization] The puzzle solving becomes permanent and new puzzles are added; 4. [Synchronization] New Added main battler skin (Luni); 5. [Synchronization] Added main storyline: Celestial Paradise Chapter; 6. [National Server] 24.5 card packs for the national server. National server benefits: a total of 9 Celestial Paradise card pack redemption coupons will be given away; 7 .【National Server】Monthly card purchase and gift event; 8.【National Server】Added permanent deck code function; 9.【National Server】Bug repair.
v3.7.01. [Synchronization] 3.7.0 game function; 2. [Synchronization] Add the 24th Astronomical Paradise card pack; 3. [Synchronization] Bingo activity; 4. [Synchronization] Jockey Girl linkage series of activities; 5. [Synchronization] Synchronous] 3D battler skin sales; 6. [National server] 24 card packs for the national server to open benefits: a total of 18 Tianxiang Paradise card pack redemption coupons; 7. [National server] Monthly card purchase and gift event; 8. [National server] National server】Bug fixed.
v3.6.301. [Synchronization] 3.6.30 game function; 2. [Synchronization] Dual-career mixed mode is open; 3. [Synchronization] Treasure box event: Dual-career mixed opening commemoration; 4. [Synchronization] Added main plot: Celestial Travel Cage Chapter; 5. [Synchronization] Added plot 3D battle scenes; 6. [Synchronization] Pass rewards return; 7. [Synchronization] Friend battle special mode is open; 8. [Synchronization] Bug repair; 9. [National server]" "Creation No. 9" monthly card purchase and gift event.
v3.6.221. [Synchronization] 3.6.22 game function; 2. [Synchronization] Add the 23.5th Ten Woes Struggle expansion card pack; 3. [Synchronization] Add the skin card of the upper battler (Spell Box Queen Nahatna Hart); 4. [National Server] The 23.5th bullet of the national server will open benefits: a total of 9 Ten Woe Struggle card pack redemption coupons will be given away; 5. [National Server] Adjust some card names; 6. [National Server] "Reunion" "Yuan" monthly card purchase and gift event; 7. [National server] Bug repair.
v3.6.01. [Synchronization] 3.6.0 game functions; 2. [Synchronization] Add the 23rd Ten Woes Struggle card pack; 3. [Synchronization] Shaman King linkage series activities; 4. [Synchronization] Main battler skin sales ; 5. [Synchronization] Additional main plot: Chapter 15 of Time and Space Flow Chapter to the end; 6. [Synchronization] Battle pass reward sales; 7. [National server] 23 card packs. National server benefits: a total of 18 pieces of Ten Woe Struggle will be given away Card pack redemption coupon; 8. [National server] Bug repair.
v3.5.0 [Synchronization] 3.5.0 Game Features [Synchronization] Added the 22nd Dawn of Calamity card pack [Synchronization] Shadow Poem animation linkage single player challenge [Synchronization] Added main battler skin card (Fateful Foxfire? Snow Flower) , Soul Guide? Amy, Glorious Fairy, etc.) [Synchronized] Added main storyline: Time and Space Flow Chapter 1-7 [National Server] Added luminous resources to the Glow Stone system (Fateful Foxfire? Xue Hua, Soul Guide? Amy ) [National Server] 22 card packs are now available in the National Server. Benefits: A total of 18 Dawn of Calamity card pack redemption coupons will be given away. [National Server] The Unclean Holy Grail card painting has been adjusted. [National Server] The daily upper limit for purchasing card packs with lottery tickets. Adjusted to 50 [National Server] Bug fixed
v3.4.22
1. [National Server] Anti-addiction system upgrade;
2.【National Server】Bug repair.