Opening up Monster Island is a very fun game. There is a very large scene here. Players can explore here at will. You need to search for as many things as possible to complete your survival needs, and you may also Obtain a lot of equipment, and these equipment are conducive to your upgrade. When you reach a sufficient level, you can become the overlord of this world, and you can also change to different modes and experience a different life.
1. Exploration rations will be made in the initial building [Cooking House]. The ingredients that can be used for cooking include [vegetables, fruits, and fresh food (milk and eggs)].
2. At least one material can be input into each cooking process, and up to three materials can be input into each cooking process. The materials input into each cooking process cannot be repeated.
3. When the input ingredients are successfully used to produce dishes that meet the recipe specifications, the dishes can be batch-produced in the recipe interface.
4. If the cooking fails, it will be made into [Assorted Stew]. At the same time, in order to make it easier for players to explore [Assorted Stew] in the early stage, they can also be purchased directly in the Builders Guild.
1. Cooking: Plant crops and use them in the cooking house for cooking.
2. Free construction: You can freely build farmland, pasture, cooking house, construction guild and other buildings to create your own exclusive home.
3. You will control your character in the game to explore the monster island. You need to use your profession and abilities to defeat different monsters.
4. It includes many different management and construction methods such as farms and pastures. Players can cultivate pets and flowers.
1. In the game, players can experience the perfect fun of the long-lost casual adventure world. A variety of different interesting game contents and fun text-based casual legend gameplay will bring you the best magical game experience. I believe that many users Everybody will like it
2. The graphics are very original. Although the gameplay is to put the game on hold, I have never seen this numerical setting. It can be considered very original.
3. There is a big gap between the difficulty of obtaining diamonds and the rewards from the praying platform lottery. Although there are many villagers in the prize pool, there is no guarantee mechanism and it is too difficult to draw villagers. Can you consider increasing the chances of obtaining diamonds (for example, you can also obtain them from treasure chests when you go out to explore) to increase the frequency of draws or a guaranteed mechanism for praying pools to enhance the game experience?