Double Dragon 2 is a super interesting arcade mobile game with UN. The game integrates a variety of game elements. The integration of these elements brings more fun to players. Players can enjoy drinking and returning to the game at the same time. Those beautiful childhood memories, please call your old friends to download them together.
1. The game is easy to use and takes up very little space.
2. The game inherits the classics and helps you look back on childhood memories.
3. The game's pixel painting style is suitable for players of most ages.
4. The physical effects of the game are excellent, and the details of the screen are well handled.
Flying Kick: Press the left attack button or right attack button while jumping.
Above the Knee: Press the attack button when the enemy is weak.
Whirlwind Kick: When jumping to the highest point, press the left attack button or the right attack button.
Knee kick: After jumping to the ground, press the left and right attack buttons simultaneously while going up and down.
Holy Dragon Fist: After jumping to the ground, press the right click button while rising and falling.
The game strategy is FC (because Double 2 includes FC, Ben, PCE, etc., and each is different in some plots and clearance), you can choose three difficulties. The dual player mode introduces the combat mode (double B mode) for the first time, which is relatively rare in FC cooperative clearance games, but it is also close to reality in Double Cut Dragon 2 (street fighting in reality), and some quick clearances are completed by kicking the knee .
In easy mode, enemies can't help but fight. Basically, knees and cyclone kicks can kill (even some bosses) in one hit. At the same time, the enemy's reaction is very slow, the shooting frequency of boss-level units is very low, and they can even be directly solved with continuous punches; in the normal mode (default), the enemy can obviously fight a lot. Some hybrid fighters can't be killed in seconds with a whirlwind kick or even a knee kick, while bosses have significantly enhanced reflexes that simple punches and kicks can't handle. In hard mode, enemies are very resistant. Only the first level of hybrid soldiers cannot be killed within seconds. The boss's combat effectiveness and reaction capabilities are also greatly improved. With the exception of the final boss, basically bosses can't be defeated with fists, and most require jumping skills.