a. This game is very simple. The only goal is to destroy the fantasy tower that exposes humans to radiation. Only by destroying it can the core of the game be completed;
b. Intense おもしろい Tower opening, there are many dangerous adventures and free exploration, there will be a lot of おもしろい mode content constantly opened, allowing you to experience it;
c. There are many special science fiction and strange game activities and copies in the game. As your power continues to increase, it will bring you different fun.
Fantasy Tower Cloud game update content
Version: 2.4.131.72074
The "Qihai Progressive" version is now open [update content] (for specific activities, please refer to the online version) 1. 2 new servers - Minghai and Youyan (opened at 10:00 on December 15) 2. New additions Ocean map-Innas map section, according to its depth, is divided into three parts: Minghai upper island area, Minghai inner sea Innas, Minghai deep sea Longkou volcano, 2 new world BOSS, 3 exclusive plot BOSS, more than 20 kinds Marine ecological species 4. More than 10 new regional exploration gameplays 5. New main plot tasks and more than 10 ocean map side tasks 6. Vera Birthday Team · Optional UP After the update on December 15th - December 21st 23:59 During the event, 9 weapon and will UP pools will be opened. You can choose one or more UPs to draw weapons or will. 7. Arashi·Limited Order During the event from 12:00 on December 16th to 04:59 on January 11th, pioneers can use [Red Core] to order in the "Lan·Ordering Event". The probability of obtaining the limited weapon [Lingguang] will be greatly increased. [Special Voucher] can be used to order in the "Lan·Ordering Event". The probability of obtaining limited Lan·Will will be greatly increased. 8. Qihai executes the supply line by line after the update on December 15th - February 8, 04:59 DAY1 Red Core*1DAY2 Elite Combat Equipment Selection Box*2DAY3 Red Core*2DAY4 Elite Combat Equipment Selection Box*3DAY5 Red Core*3DAY6 Elite Combat Equipment Selection Box * 3 DAY 7 Red Core * 4 Sign in for 7 days in total to get Fortress Combat Equipment Selection Box * 2, Black Crystal * 1000 9. Searching for the Sea, Searching for the Path, and Exploring the Unknown December 15th 12:00-January 3rd 23:59 10. Float Parade and Carnival in the City December 16th 12:00-January 5th 23:59 11. Ding Dong Christmas Projectile Time December 24th 12:00-December 30 23:59 12. Floating Dreams Flying New Year's Eve Party December 30, 12:00-January 5, 23:59 13. Structural Competition, January 3, 12:00-January 17, 23:59 14. Destiny Breakout-Joint Battle, January 12:00 on the 17th - 23:59 on January 31st 15th, double reset for the first deposit, 16th after the update on December 15th, Deep Sea Light Picking Login Benefits 00:00 on December 16th - 23:00 on December 25th During the 59 event, log in to the game at a designated time to receive special anniversary benefits: red core, special voucher, SSR weapon box, anniversary chat three-piece set, exclusive customized jetpack skin, reindeer Mi-a fashion, brandnew deep sea exploration Source - Little Pelican. ※The SSR weapon box is [Ice Wind Arrow, Super Electromagnetic Double Star, Black Crow Scythe, V2 Melt Drive Shield, Veto Cube, Zero Pointer, Rose's Edge, Sea Ring Blade, Thunder Twin Blades] choose any one in December 16th - December 17th Red Core*10, Anniversary Title*1, SSR Weapon Box*1, Little Pelican*1 December 18th-December 19th Special Voucher*1, Anniversary Jetpack Skin* 1. Little Pelican Source Device Fragments*10Special Voucher from December 20th to December 21st*2, First Anniversary Companion·Avatar*1, First Anniversary Memories·Chat Box*1, Little Pelican Source Device Fragments *10December 22-December 23 Special Voucher*3, First Anniversary Joy·Avatar Frame*1, Little Pelican Source Device Fragment*10December 24-December 25 Special Voucher*4, Reindeer Mi- a fashion *1, Little Pelican source fragment *1017, Qihai line-by-line reward gift updated on December 15th - February 8th at 23:59 18th, Floating Light Gacha Machine on December 16th 12:00-December 23 04:59 Nineteen, Lin Ye Haute Couture's hot return. After the update on December 15-December 21 23:59 [Resident order pool weapon value adjustment] 1. Weapon-Rose The cooldown time of the Blade skill is adjusted from 45 seconds to 30 seconds, the skill damage multiplier is adjusted from 129.9% to 194.8%, and the chain damage multiplier is adjusted from 461.3% to 691.9%. 2. Weapon - Ice Wind Arrow skill is newly added and can trigger 1 star /6-star effect, the skill damage multiplier is adjusted from 271.2% to 379.6% 3. Weapon - Sea Wheel's basic attack damage is increased by 35% 4. Weapon - Black Crow Chain with Flame Sickle, the field damage multiplier is adjusted from 398.3% to 597.4% , the damage multiplier of lava eruption is adjusted from 66% to 132% 5. The damage multiplier of weapon - Super Electromagnetic Double Star 1-star electric explosion is adjusted from 30% to 90% 6. The effect of weapon - V2 Melt Drive Shield 3-star is changed from "In shield form, branch / After hitting the target with an evasive skill attack, an extra damage of 4% of one's current life will be added" is adjusted to "In shield form, after a branch/dodge skill attack hits the target, an extra damage of 5% of one's current life will be added; switch to V2 Melt The number of dodges will not be consumed within 5 seconds after dispelling the shield, and the effect has a 25-second trigger cooldown; when releasing skills/links to cause damage to the target, "it will be accompanied by an additional damage of 10% of the player's own maximum health" 7. Weapon - Thunder Double The damage multiplier of the blade skill is adjusted from 41.5% to 103.7%. 8. The damage multiplier of the weapon - Balmonk's dodge attack is adjusted from 257.1% to 308.4%. 9. The 1-star effect of the weapon - Red Lotus Blade is changed from "each time the skill is released or the target is hit consecutively" After that, a layer of damage increase effect will be obtained, increasing the damage by 8%, lasting for 25 seconds, and stacking up to 3 layers (up to 1 layer will be stacked each time the skill is released or linked). Obtain a layer of damage increase effect, increase the damage by 12%, last for 25 seconds, and stack up to 3 layers (each time a skill is released or linked, a maximum of 1 layer can be added)." 10. The 1-star effect of the weapon - Blazing Revolver is added by "Each skill is attached. Adjusted to "Each skill section adds 2% damage to the target's current life, up to a maximum of 250% of the attack." 11. Weapon-Zero Pointer adds an exclusive passive: [Ice Reaction] Equipping 2 or more ice elemental weapons triggers, increasing ice attack by 20% and ice resistance by 40%. It can take effect in the background after equipping (multiple ice resonance/ice reactions do not overlap, ice resonance takes priority), [Cold Resonance] Ice Gift] When activating Gift Resonance, the team's ice attack will be increased by 5%. 12. Weapon - Veto Cube adds an exclusive passive: [Fire Reaction] Triggered by equipping 2 or more fire element weapons, increasing fire attack by 20% and fire resistance by 40%. , it can take effect in the background after being equipped (multiple flame resonance/fire reactions do not overlap, the flame resonance takes priority). [Fire Gift] When activating the gift resonance by itself, the team's fire attack will be increased by 5%. 13. Weapon - Morning Star adds exclusive passive: [Thunder Gift] When activating Gift Resonance, the team's lightning attack will be increased by 5%; the 3-star effect is adjusted from "electrode releases a ring current every 4.5 seconds, causing up to 389%* attack area damage" to "electrode releases every 4.5 seconds" A circular current can cause up to 420%* attack range damage." 14. Overall strengthened weapons - frost spear/electromagnetic blade/compound bow/***/initial heavy attack/night bird feather/thunder halberd/terminator/ Stigmata Scepter [Other new additions/adjustments] 1. Starting from 05:00 on December 26, the gameplay of the Dream Machine will be adjusted: The level of the Pioneer at 05:00 every Monday will determine the number of Dream Machines that week. The higher the level, the fewer times and the more rewards. Dream machines generated before 05:00 on the 26th will not be affected by the adjustment. In addition, the Ocean Map-Innas map section will not drop Dream Machine 2. Starting from 05:10 on December 26, the Illusion of the Old World [this week’s ranking reward] will be updated and improved (the weekly settlement rewards from 19th to 26th will be collected on the 26th) The new reward will take effect at that time) 3. Starting from 05:10 on December 26, the Old Illusion Super Domain Mode will start a new season. After the start of the new season, the number of super-domain layers greater than 1 will be reset to 1 (the status of having cleared 600 layers and not clearing 1 super-domain layer). The Old Illusion rankings and [Super Domain] clearance rewards will also be reset. New monsters and monster mechanisms will be added in this season. The monsters in each level will have different elemental weaknesses. The overall difficulty and rewards of the level will be adjusted. 4. New equipment breakthrough system 5. Unlock the upper limit of character level to level 95. 6. New dungeon for crusade - Forgotten Ring 7. Added new source device - Little Pelican 8. Added new underwater downloading tools - Rhomboptera, Sunfish, Floating Ball 9. Added deep-sea exploration to delegated research 10. Added quick tower opening function to some gameplay methods 11. Peak League weapon balance optimization 12. The Destiny Breakout weapon is dynamically corrected according to the adjustment of the permanent order pool weapon value 13. Weapon - Evening Prayer adds an exclusive passive: [Physical Gift] When you activate the Gift Resonance yourself, increase the team's physical attack by 5%14 .Risk を Risk interface optimization, the peak league and critical abyss gameplay entrances are merged into [Competition], the season rank and gameplay store are shared, and the rewards are shared (peak rank points and Linyuan victory points can be obtained); [Time and Space Chaos] gameplay Merged into [Dimensional Experience]. 15. Adjustments to the gameplay of Critical Abyss: You can choose a certain identity in the battlefield, and the identity has special effects in the battlefield. Each game can have up to 4 identities in the same camp. Executors who have not become any identity will receive the basic buff effect. To balance character attributes, weapons, and source weapon values, will effects, mimicry characteristics, and equipment attributes will not take effect. A new protection mechanism is added to the gameplay: after being controlled multiple times in a short period of time, you will gain a dominating effect. Player shields and shield breakers can take effect in Critical Abyss, and players are immune to weak control during the shield period. 16. Matching optimization: the matching timeout is shortened, and recruitment information is automatically sent after the timeout and matching continues; players are allowed to join the team during matching 17. Joint combat difficulty weakening mechanism: dynamically weakened based on the number of participating players and average GS 18. Risky interface The resident [Original Energy Beacon] gameplay has been removed from the shelves: log in after the update, and the [Original Energy Collector] not placed in the backpack will be automatically converted into the corresponding reward (excluding experience); the placed [Original Energy Collector] will be Continue to collect original energy; [Original Energy Collector Signal] can continue to be used within the validity period. 19. The artificial island-building supports access, and a mysterious businessman is added to the scene. 20. The main mission for new players has been revised. 21. Optimize the difficulty experience of new players challenging monsters in the big world. 22. New version content task system. 23. New development guide. System 24. The percentage attribute display in the character profile interface is adjusted to be accurate to three decimal places 25. New prompts for quick use of equipment 26. New [Quick Recruitment] added to the chat recruitment channel 27. The team lobby system is optimized to support matching non-dungeon targets 28 .Added new icon mark to the chat interface/team interface 29.New option - Fishing Spot in the filter button of the big map interface 30.Field effects can be switched on and off in the special effects settings 31.Destiny Breakout hides enemy character names 32.New single equipment quick recovery 33. Open the synthesis function of universal combat parts 34. Add some achievements 35. Optimize the mahjong gameplay 36. Optimize some interface effects 37. Optimize the will mosaic performance 38. Optimize the map function 39. Optimize the handle adaptation 40. Optimize the weapon-specific passive [elements] Resonance] text description 41. Remove the help function in the newcomer support system and the return system 42. Disable voice when there is only one person in the team 43. The eighth pass reward fashion - Vibrant Youth is now available in the mall 44. Other gameplay and functions Adjustments and optimizations have been made [Repairs] 1. The terrain data box has a small probability of not being able to light up. 2. The weapon - Mobius magic time duration probability is abnormal. 3. The weapon - Mobius skill probability cannot be triggered. Problems with the 4-piece set of Claudia's Will 4. The problem with the abnormal position of the probability of the weapon - Mobius's secondary whip 5. The problem with the probability of the weapon - Mobius [Poker Cards] not being released 6. The number of times the weapon - Shadowweaver skill is used Problem with abnormal probability 7. Weapon - Wings of Eternity released in the cold field - Breaking Skill to summon Alice for support, problem with "superconducting" layers not superimposing 8. Sequence illusion - Frigga in the laws of physics The problem that the health value is not reduced after the shield is broken 9. The problem of abnormal probability of the ruins D-01 puzzle device 10. The problem of abnormal interaction of individual secret boxes in the dark area 11. When the source device-jet skateboard and hoverboard are used at the same time, the hoverboard The problem with the abnormal cooling time of the skateboard 12. The problem with the abnormal display of the pioneer note icon during the dream challenge 13. The problem with the abnormal display of the probability of the filter button on the backpack interface 14. The problem with the character's sprint direction being abnormal after using the source-robot arm in some locations in the mirror city 15. Joint Operations - There is a small probability of being unable to leave the car in Destiny Pursuit 16. Micro Reactor - The random attribute of the power "Super Resistance (Percentage)" does not increase the GS problem 17. Using the source weapon - Coent's weapon - Pojun The problem that the skill passive "consumes 30% of the current HP to cause additional damage to the target" has an abnormal effect. 18. The character is abnormally unable to dodge after using the original weapon - the original hand cannon to stay in the air and consume stamina. 19. The critical abyss turret has a small probability of abnormal movement. Problem 20. The problem of incorrect consumption of multiple mode times in the Border War Zone. 21. The problem of abnormal display of the viewing angle when the spectator is swimming in Destiny Breakout. 22. Under certain frame rate settings, the weapon - Liuquan Texin Jingxin Flow charging effect Abnormal problems 23. The problem that the hook of the doll catching device cannot move at a low frame rate 24. The problem that the weapon star effect is wrong in the weapon trial scene under special circumstances 25. The 4-piece Huma Will set causes the GS display under special circumstances Abnormal problems 26. The problem of abnormal freshness after fishing under special circumstances 27. The problem that the character's pupils are abnormally displayed through masks and eye patches under special circumstances 28. The problem of abnormal screen display after fishing in some locations in the Chaos Abyss 29. Shooting 30. The problem of the world frequency voice message being played in an abnormal loop 31. The problem of the private chat channel having a small chance of displaying abnormally after the character transfers to another server 32. The smallest size character riding the vehicle - Mammoth, the hand is not The problem of holding the steering wheel tightly 33. The problem of Meryl's mimicry wake-up communication review not showing "Main Line 3" 34. The problem of some task guide icons displaying abnormally 35. Fixing some known abnormal problems in the gameThe Fantasy Tower Cloud Game is a two-dimensional RPG action adventure game. In the Fantasy Tower Cloud Game, players will come to the sci-fi future world to start a brand new adventure, and the players will play the role of Your character is a pioneer. Fight side by side with other partners to fight against powerful enemies. The key is to continuously deepen the plot development of the game to find the real puzzles in the fantasy tower. Finding the real path to redeem mankind is the key.
Players are free to choose different directions. For example, players can choose to become a businessman, explore new business territories, and earn profits;
Players can also choose to become adventurers, explore unknown maps and find hidden treasures;
Players can also choose to become politicians, build their own cities and empires, and exert their ruling abilities.
The Fantasy Tower Cloud Game is an RPG action adventure game that is worth experiencing. In the Fantasy Tower Cloud Game, players can obtain powerful characters and equipment by drawing cards. Different characters The skills, moves and appearance are all unique. Fight side by side with powerful partners.