1. There will be more records of the development of ancient civilizations, and many interesting games can be started at any time;
2. Many of your wonderful designs and gameplay can be realized. With Chinese Civilization, you will have your own empire to explore;
3. Create a more exciting world, complete a more interesting and exciting civilization world creation game, and experience more surprises.
1. The core of development
This game has two core elements of development,
1. Population. The size of the population depends on the growth rate and the existing population base. The population can also be obtained by recruiting troops from other places and disbanding in a new place. However, the population obtained after disbanding will be much less than the recruited population. The longest-term population is arbitrary. The way to increase the growth is to build farms, or directly choose places with high natural growth rates such as plain areas to avoid recruiting a large number of troops here, that is, leaving a certain population base so that it can create more people in the future, and increase commodity input on the administrative income distribution interface. Also increases the population growth rate of all areas you control.
2. Income. Income is the money you get every round. There are four sources of income. 1. Taxation, which is the first main source of income. The higher the tax, the more income there will be. However, if it is too high, it will lead to a decrease in the happiness of the people in each region. If the happiness is too low, it will cause rebellion and lead to rebels. 2. Production. Production mainly depends on the joint influence of local economy and development. It can also be increased by building ports and workshops. The specific impact is approximately "economic total * (development + building bonus) * coefficient = production income"; the coefficient will change with development, but will not be a negative number.
2. Investment and Construction
After knowing that the development of the game is all centered around the above two elements, we have to discuss how to engage in economic construction. Because the population mainly depends on natural growth, as long as a certain growth rate and population base are guaranteed, and some farms are rebuilt, there is basically nothing more that can be done. However, there are many points that need to be paid attention to in economic investment, so we need to discuss them in detail. .
1. Pay attention to the growth rate of your investment.
Investment is divided into two parts, one is investment in economy (industry), and the other is investment in development (finance). If these two investments are made at full value (note: full value investment refers to the investment When the bar is full, it is not enough to consume all your national treasury deposits. All the investments mentioned below are full-value investments) and have a growth rate. The higher the rate, the greater the return on your investment. Large, so investment should focus on the growth rate. The higher the growth rate, the better, rather than the higher the net growth value, the better. The factors that affect the growth rate of economic investment and development investment are also different.
2. Investment in development. In the development investment game, there is a small upward arrow icon, which is the last of the four legal operations. The growth rate of development mainly depends on your science and technology. The higher your science and technology, the higher the increase in investment. And your development cannot exceed your science and technology value. When your development is close to your current science and technology value, The growth rate of subsequent investment in development will plummet, so when your development approaches 95% of the technology value, it is not recommended to continue investing in the development of the region. At this time, you should consider using the money in other regions or other projects. superior. (I believe this setting is intended by the author to highlight that technology is the primary productive force, so investment in technology is also very important)
3. Economic investment. The growth rate of economic investment mainly depends on two aspects. The first is the degree of development. The higher the degree of development of the region, the higher the growth rate of primary investment. The second is the relationship between the existing population and the existing economic value. If the existing economic value is less than the population, then this area is worthy of investment, because another meaning represented by the economic value is the number of jobs, and the population represents the labor force. , when your population is greater than the economic value, the economic growth rate obtained by investment is the maximum value under the current development conditions. When the population is less than the economic value, the economic growth rate caused by forced investment will gradually decrease. . Therefore, when the population of a region is smaller than its economic value, it is not recommended to continue economic investment in the region. (Note: When you search for comprehensive national strength, you will see an unemployment rate. If the unemployment rate is not 0, it means that you still have an area where the population is larger than the economic value. This area needs economic investment, but the need is not necessarily It is necessary, especially when resources are scarce in the early and middle stages of the game, there is no need to invest in areas with poor development potential)
3. Weiding
To fight against external forces, we must first stabilize the internal situation. To maintain long-term domestic stability, we must take care of three aspects.
1. Residents’ happiness. In the case of lower tax rates, this value will increase each round, but the increase will be very slow. Especially for the following imperial lands that have just been colonized or occupied, celebrating the holidays is a good choice.
2. Stability. There are many elements that affect stability, such as disease. The outbreak of a disease is random and uncontrollable. Once a disease breaks out, the upper limit of stability will be forcibly reduced by 20% until it disappears automatically after a few rounds. It cannot be prevented or controlled artificially, and it can only be left to fate. All humans can do is assimilate and garrison. The garrison can provide up to 65% stability bonus. The specific bonus is related to the size of the garrison. The greater the number of troops, the higher the value. The garrison can only have a temporary effect, because as soon as the troops leave, the stability will immediately drop and assimilation will It is the main means to solve all stability problems. Generally, after an area occupied by another country's civilization is captured, it is recommended to assimilate for 100 consecutive rounds. If finances do not allow it, at least 50 rounds are required, including new colonies, which also need to be assimilated. Assimilation does not mean that the stability is 100% and it will be done once and for all. Because in many cases, after the stability reaches 100%, the population that believes in your own culture does not account for 100%. As long as there are foreign races in the area, the stability of the area will be lost over time, but in In the early stage of the game, as long as the areas under your control have been assimilated to the point where your population accounts for 51% or more, you can ignore it for the time being, because you need to use limited resources for external expansion and economic construction, and come back to these areas later. Deeply assimilate again and try to make each region's own cultural population account for more than 90%.
3. Revolutionary risks. Revolutionary risks generally appear in newly occupied areas. In areas with revolutionary risks, even if the risk is only 1%, troops must be stationed and quickly assimilated. They must also celebrate holidays. If these three are combined, the revolutionary risks will increase over time. Disappear, you don’t need too many garrison troops. Generally speaking, the number of revolutionary troops will not exceed a thousand. A force of 1,000 or even 300 people can prevent the outbreak of revolution (this does not mean that there will be no revolution if there is a garrison, but that the garrison can be quickly wiped out after the revolution. rebels).
4. Improvement of technology
The rapid improvement of science and technology can give a civilization a strong long-term advantage over other civilizations, including more income, cheaper troops, faster population growth and economic growth.
There are three ways to improve technology.
1. Increase financial investment in science and technology. Investment in science and technology is very expensive and should be done within your ability. However, it is recommended to reserve at least 10% of science and technology investment at any time, even during a war.
2. Technology point blessing. It is recommended to allocate 10 points or one-third of the total points to technology items for the technology points given at the beginning. These points can slowly help you widen the technology gap with the computer.
3. Scientific research buildings. As the technology level increases, the three technology buildings of the library, university, and research institute will be gradually unlocked and built in provinces with large populations. The more people there are, the higher the scientific research level provided each round.
5. The most convenient way to execute legal operations
After playing for 3 days, many people asked if there is a function such as one-click investment. I can only say that I have not found such a function, but it is really annoying to manage so many plots in the later period. If anyone knows that there is a one-click function, Please reply to the message for operations such as investment.
So how to manage a large empire with hundreds or even thousands of blocks more efficiently without one-click management?
In fact, there is a way, and that is to use special maps in conjunction with ranking lists.
1. Special maps refer to map modes that are allocated according to special elements. Hotkey F4. Commonly used ones include: political map (initial map effect), stability map, economic map, development map, population map, and happiness map.
2. What should I do if I can only see some color blocks of different shades of color just by using the special map mode? Then you can just double-click the national flag in the upper left corner of the corresponding map mode to open a list. Nari is the block data ranked according to the areas that need to be processed most. for example
In the economic map mode, double-click the upper left corner, and you will see the economic value ranking of each province from high to low and its percentage of your total national economy. You can also see whether there are workshop buildings in the area and the level of the workshop. If an area with high economy does not have a workshop yet, then you should build a workshop for it. You can even double-click a map directly in this ranking list and make economic investment without executing "Jump to The area - more - click on this tedious operation again.
Similar operations can be performed as follows:
(1) Festival: Happiness Map
(2) Assimilation: Provincial Stability Map
(3) Scientific research buildings: population map
(4) Development investment: development map
(5) Economic investment: economic map/provincial value map (the functions of these two maps are somewhat repetitive, I don’t know if they will be changed to one for building workshops later)
(6) Build an arsenal: Recruitable population map
(7) Build a farm: growth rate map
How to improve the economy in Age of Civilization 2: Five Thousand Years of China
Age of Civilization 2: Five Thousand Years of China is a very complex strategy game. It is difficult to understand the economic system in the game. Many players find that their income in the game is getting lower and lower. The following is related to the economy. strategy.
How to increase income/grow economy?
Overall: Taxes - Raise tax rates (too high will reduce happiness)
Budget expenditure - investment, raise the percentage (pushing it too high will affect the percentages of other sub-budget expenditures)
Area: In the game: More - Farm (promote improvement), More - Workshop (promote improvement), More - Investment (the first is investment in the economy, the second is investment in development)
Why is the income getting lower and lower?
Invest in development, don’t rest on your laurels.
Your war exhaustion and inflation will affect your economic development.
The relationship between development and economy
In addition to affecting the full economic investment efficiency, this relationship also affects the natural growth efficiency of the region in each round.
Under the same treasury allocation policy of economic input, the higher the development level of an area, the higher its natural economic growth rate per round. And the natural growth rate of the economy multiplied by the existing economic value is its natural growth per round. economic value. In addition to development, population will also affect the natural growth rate of the economy. If the population in the area is no longer enough to support economic growth (the population is less than the economic value), then the natural growth rate of the economy will also slow down. Principles and Economic Investment The principle is the same.
1. Start - Farming is harder than expansion. No matter how big or small the country is, don’t worry about diplomacy at the start. Just keep the economy under subsistence. Just save a wave of money and explode a wave of soldiers. Even if there is a superpower next to you, you can get a piece of land. As for the armistice, generally speaking, it is okay at the beginning, but not necessarily in the middle and late stages. It seems that your troops must have an advantage.
2. Not only can color decoration be used correctly, but it can also enable players to gain a deeper war experience in the game.
3. Simple challenges and exciting competitions, single-player battles, and chess showdowns
4. Other systems: Universities, farms, factories and other buildings can be built with fixed BUFF, and the statistical charts are richer.
5. Each player can create more stories in the game
1. Perfect real historical restoration, eliminate enemies step by step, brand new mod selection, bring you endless challenges, become the king of this era, waiting for your return
2. The elements designed in this game are diverse, strategic, and can cultivate everyone's military literacy.
3. You can play 2 eras at the standard speed. If the war mad country is fast, you can defeat a country.