A pixel-style real-time strategy game produced and published by Corroding Games. In the Rusted Warfare game, although the game size is small, the graphics are simple, and the gameplay and content are very rich. Land, air, and sea units, troop building, and defense will give you the sense of seeing a mini red alert.
360° all-round sea, land and air three-dimensional defense system with no blind spots:
1. Turrets (upgraded to artillery, with long range and strong attack power) + anti-aircraft turrets (upgraded) alternately form an area of approximately 1/2 of the island
2. Laser defense (about 8, surrounding) + repair bay (at least 3 evenly distributed to the repair range to completely cover everything)
3. Nuclear missile launch (an enemy base can be completed with only 3 to 7 nuclear bombs)
I play 8P. If you adjust it, you will find that the numbers in the team column in the multiplayer game mean the same as the membership in Red Alert. Those with the same numbers are allies, and different numbers are enemies. When I play, I usually Each number adjusted is different, so it is equivalent to 1v7. The more initial funds, the better. I adjusted the difficulty to very hard.
At the beginning, you only need to build about 10 turrets (which must be upgraded to artillery as soon as possible), and about 8 anti-aircraft guns. You can make them sparser, and then gradually build them more densely (the enemy is getting stronger and stronger), as shown in the picture. The placement is just right, not too close or too far from the shore (the range of the artillery is slightly larger than that of the heavy battleship), so that we can just hit them, but they can't hit us.
Laser defense and maintenance bays are also very important, so that they can be organically combined into a three-dimensional defense system. While building a defense system, it is also necessary to speed up resource extraction and resource production (and continuously upgrade it). Having more builders will speed up the construction speed of the defense system. After the defense is completed, you can build nuclear bombs with peace of mind, and there is no need to build other land factories. When we build nuclear bombs, we can watch their various factions "kill each other". They can't get in at this time.
When launching nukes, try to target headquarters, land factories, or sea bases (sea builders) that produce builders, as well as resource extraction and crafting. The headquarters cannot be hit in one second. You can aim at both sides of the headquarters. It is best to accumulate nuclear bombs so that they can be completely destroyed and prevent them from resurrecting when we build nuclear bombs (builder). Nuclear bombs are fired about every 2 or 3 seconds. The artillery fires once every 2 seconds, as does the anti-aircraft gun. It takes about 10 seconds for the laser defense energy to be used up. Twenty or more potentially underwater amphibious spray-painting aircraft can form a powerful attack force. One missile ship every second, one battleship every three seconds, and one heavy battleship every five to six seconds. 2 to 4 shielded hover tanks can take out a base.
1. Quick zoom function of the strategic map: you can zoom out to the God's perspective of the entire battlefield and issue commands
2. The angle and intensity of shooting are very critical and need to be judged based on different distances.
3. Rust War is a mobile real-time strategy game similar to Red Alert. In it, you can choose to play single-player games against the computer or online. You can build your own room to compete with friends, or you can compete with the Internet. Fight with other friends on the Internet. And this also makes the game's playability much higher than other similar games.
4. Powerful strength, with unexpected effects, and overall excellent performance.
1. The gameplay is full of fun and brings you a super cool strategic experience. The classic production is not to be missed. The super cool battle is about to start. Passionate confrontation, a hot war is about to begin.
2. Contains all elements of real-time strategy, all-inclusive and interesting gameplay, and supports any player to use the editor to create new maps
3. It is super small and mini, and the installation package does not cost much data. It contains multiple maps to enjoy the fun of making appointments.
4. In this game, under different modes and characters, the combat atmosphere is different, the style and picture quality are different, the skills and special effects are different, and the simulation scenes are different, which all affect the player's experience of this game. Sense of intensity, vast battlefield, comprehensive layout, and rapid improvement can better utilize your advantages and ultimately win.