Tamajianghu 1.4.27 is a large-scale AVG role-playing mobile game. As soon as you woke up, the butler pressed your fingerprint and signed the letter of appointment. The owner of this Cheyenne city has run away. Faced with a financial deficit, what will you do? You feel distressed, but still decide to fight, find help, and try to save this Cheyenne city. The ink painting style matches the martial arts style very well. Let's come here to save this Cheyenne city together.
1. Take the AVG love story as the development and the story of running Cheyenne City as the main line to find your beauty;
2. Slowly get to know the city and seek help to choose the most suitable method for the development of the city;
3. There are many story lines intertwined here, making this city more humane.
1. According to the introduction, this is going to be a plot flow. First of all, I will praise the vertical painting. The ink style is very beautiful and perfectly blends with the martial arts element;
2. After playing so many similar games, to be honest, the gameplay of these games are very similar, and the most expensive thing is the plot of the game;
3. I hope that the immersive experience mentioned by the screenwriter can make players’ eyes brighter. It would be good if vibration effects can be added to special plots like a controller.
1. After all, this type of game has never let me down! The game is mainly about plot;
2. Playing this game feels like reading a martial arts novel, but the difference is that the protagonist of the novel is the player himself;
3. The plot party said that there is finally a plot to follow, and the game seems to have a high degree of freedom.
1. From my experience in making martial arts MMORPGs over the past many years, I found that players are basically attracted by the secret realms, battlefields, arenas and other gameplay after reaching the full level;
2. We have no time to study the martial arts plot and story details in detail, so that players can fully enter the martial arts world we created;
3. We decided to change and create a "Martial Arts AVG" plot-oriented mobile game. We no longer create plots for the so-called systems, levels, and gameplay.
This time, the heroes no longer need to follow the protagonist of the story. You can truly enter this martial arts world through the "protagonist's perspective." Whenever you encounter a critical node in an event, boldly make a choice oriented to "different personalities". Every choice may have an unpredictable impact on this world.