This is a two-dimensional RPG game. The game scenes are rich and delicate, and the storyline is interesting and rich in content. Simple graphics and simple gameplay make this game more unique and easy to play. Players only need to control the force to eject in the game.
Steel Waltz is a military strategy simulation game designed and produced by a development team composed of military experts and technical experts from China, South Korea, France, Japan, Kazakhstan and other countries. The player plays the role of a commander and commands the cute girl who is an anthropomorphic version of a famous historical tank (named Steel Dancer in the game) to fight against mysterious travelers and chariot beasts.
1. Using the formula will not adjust the relationship between the appearance of equipment and the appearance of dance costumes. There will still be the same probability of appearance of dance costumes.
2. Using the formula will have a certain probability of activating the effect. Adjust the original equipment to the type and quantity unique to the formula. Of course, the formula will not activate when dance costumes appear.
3. Some formulas can only activate their effects after the commander reaches a certain level.
4. Different equipment formulas have different activation probabilities. The later the battle, the lower the probability of equipment dropping (so it is more efficient to use formulas to reproduce low-level equipment)
5. Orange dance costumes will never appear when using these equipment formulas (so don’t waste high-quality dance costumes with formulas)
The following is a list of formulas (the numbers separated by commas represent the quantity of raw materials input, in order: mild steel, dense water, titanium sugar)
[Mount]Light machine gun (x20): 34, 38, 41 (3 hours and 30 minutes)
[Mount] Heavy machine gun (x20): 58, 75, 47 (3 hours and 30 minutes)
[Outer body] Infantry handrails (x20): 31, 37, 81 (3 hours and 30 minutes, commander needs to be level 26)
[Inner cabin] Infantry cabin (x20): 64, 58, 37 (3 hours and 30 minutes, the commander needs to be level 26)
[Gun Mount] Assistant Hoe (x20): 57, 60, 58 (3 hours and 30 minutes, the commander needs to be level 50)
[Outer body] Thickened protective sheet (x20): 45, 51, 65 (3 hours and 30 minutes, the commander needs to be level 26)
[Special] Bomb delivery machine (x10): 48, 31, 51 (5 hours, commander needs to be level 50)
[Mount Mount] Bomb Loader (x10): 35, 46, 51 (5 hours)
[Modification] Bomb feeder (x20): 42, 48, 43 (3 hours and 30 minutes)
[Special] Enhanced gunpowder (x10): 37, 51, 35 (5 hours, commander needs to be level 50)
[Mount] Enhanced gunpowder (x20): 47, 38, 37 (3 hours and 30 minutes)
[Modification] Enhanced gunpowder (x10): 42, 47, 33 (5 hours)
[Special] Reinforced Guard Plate (x10): 33, 54, 38 (5 hours, commander needs to be level 50)
[Modification] Reinforced Guard Plate (x20): 36, 38, 51 (3 hours and 30 minutes)
[Special] External armor (x10): 41, 47, 35 (5 hours, commander needs to be level 50)
[Mount] External armor (x10): 52, 37, 33 (5 hours)
[Modification] External armor (x20): 37, 55, 31 (3 hours and 30 minutes)
[Inner wall] Anti-collapse lining (x20): 87, 32, 44 (3 hours and 30 minutes, commander needs to be level 26)
[Outer body] Anti-collapse lining (x10): 38, 83, 42 (5 hours, commander needs to be level 26)
[Inner cabin] Electronic fire control (x20): 71, 37, 47 (3 hours and 30 minutes, the commander needs to be level 26)
[Gun Mount] Electronic Fire Control (x10): 31, 68, 55 (5 hours, commander needs to be level 50)
[Special] Auxiliary engine (x10): 67, 42, 52 (5 hours, commander needs to be level 50)
[Inner cabin] Auxiliary engine (x20): 45, 53, 72 (3 hours and 30 minutes, the commander needs to be level 26)
[Gun Mount] Auxiliary Engine (x10): 51, 58, 52 (5 hours, commander needs to be level 50)
[Inner wall] Camouflage barrier (x20): 32, 35, 91 (3 hours and 30 minutes, the commander needs to be level 26)
[Outer body] Camouflage cover (x10): 84, 32, 37 (5 hours, commander needs to be level 26)
[Gun Mount] Camouflage Barrier (x10): 36, 78, 42 (5 hours, commander needs to be level 50)
[Special] Artillery Scope (x10): 66, 54, 46 (5 hours, commander needs to be level 50)
[Inner wall] Artillery mirror (x20): 58, 35, 63 (3 hours and 30 minutes, the commander needs to be level 26)
[Special] Artillery stabilizer (x10): 52, 45, 41 (5 hours, commander needs to be level 50)
[Inner wall] Artillery stabilizer (x20): 41, 38, 63 (3 hours and 30 minutes, commander needs to be level 26)
[Inner cabin] Gun stabilizer (x10): 48, 53, 38 (5 hours, commander needs to be level 26)
[Modification] Periscope (x10): 42, 51, 70 (5 hours, commander needs to be level 26)
[Outer body] Periscope (x20): 72, 37, 57 (3 hours and 30 minutes, the commander needs to be level 26)
[Inner wall] Fuel filter (x10): 68, 66, 45 (5 hours, commander needs level 26)
[Inner cabin] Fuel filter (x20): 47, 68, 64 (3 hours and 30 minutes, commander needs to be level 26)
[Modification] Lubricating oil (x10): 75, 43, 37 (5 hours, commander needs level 26)
[Inner wall] Lubricating oil (x20): 35, 37, 87 (3 hours and 30 minutes, commander needs level 26)
[Outer body] Lubricating oil (x10): 34, 94, 32 (5 hours, commander needs level 26)
[Special] Flame suppressor (x10): 62, 65, 38 (5 hours, commander needs to be level 50)
[Modification] Flame suppressor (x10): 37, 68, 61 (5 hours, commander needs to be level 50)
[Gun mount] Flash hider (x20): 64, 35, 66 (3 hours and 30 minutes, commander needs to be level 50)
[Special] Smoke Evacuator (x10): 55, 38, 31 (5 hours, commander needs to be level 50)
[Modification] Smoke evacuator (x20): 37, 47, 38 (3 hours and 30 minutes)
[Inner wall] Ammo water jacket (x10): 54, 51, 58 (5 hours, commander needs to be level 50)
[Inner cabin] Ammo water jacket (x10): 58, 56, 47 (5 hours, commander needs to be level 50)
[Gun Mount] Ammunition Water Jacket (x20): 45, 54, 62 (3 hours and 30 minutes, the commander needs to be level 50)
[Outer body] Reinforced torsion bar (x20): 41, 32, 58 (3 hours and 30 minutes, commander needs to be level 26)
[Inner cabin] Reinforced torsion bar (x10): 34, 61, 36 (5 hours, commander needs to be level 26)
[Gun Mount] Spare Track Pads (x10): 85, 33, 52 (5 hours, commander needs to be level 26)
[Outer body] Spare track pads (x20): 57, 81, 32 (3 hours and 30 minutes, commander needs to be level 26)
[Gun Mount] Spare Track Pads (x10): 74, 41, 54 (5 hours, commander needs to be level 50)
[Mount] Active Detection Device (x20): 61, 65, 41 (3 hours and 30 minutes)
[Modified] Active Detection Device (x10): 55, 46, 66 (5 hours)
[Inner wall] Active detection device (x10): 32, 78, 57 (5 hours, commander needs to be level 26)
[Mount] Reactive Armor (x10): 36, 41, 102 (5 hours)
[Modified] Reactive Armor (x20): 43, 32, 104 (3 hours and 30 minutes)
[Inner cabin] Electronic reconnaissance instrument (x10): 93, 35, 38 (5 hours, the commander needs to be level 50)
[Gun Mount] Electronic Scout (x20): 95, 42, 31 (3 hours and 30 minutes, the commander needs to be level 50)
[Inner wall] Fire extinguisher (x20): 51, 88, 42 (3 hours and 30 minutes, commander needs to be level 26)
[Inner cabin] Fire extinguisher (x10): 41, 85, 55 (5 hours, commander needs to be level 26)
[Mount] Smoke screen device (x10): 66, 51, 47 (5 hours, commander needs to be level 26)
[Inner wall] Smoke screen device (x10): 72, 48, 44 (5 hours, commander needs to be level 26)
[Outer body] Smoke screen device (x20): 55, 76, 33 (3 hours and 30 minutes, the commander needs to be level 26)
[Special] Retreat machine (x10): 46, 37, 58 (5 hours, commander needs to be level 50)
[Mount] Stationed recovery machine (x20): 43, 58, 36 (3 hours and 30 minutes)
1. The equipment of the motherland is reliable...T-34 said"
2. The Steel Dancer may be injured, which requires you to drive in your own base.
3. The game has a plot of 300,000 words, and it can also be used as a follow-up to a light novel.
4. Rich game content and car maintenance system, open up a deeper bond
1. Personify it into a "Gel Dancer". Players can collect their favorite characters and train them, and they can also team up with other players to conquer levels. The game uses Live2D technology, and the characters are drawn in a vertical style with dubbing by well-known voice actors, giving the game an excellent audio-visual experience.
2. The following are the advantages and disadvantages that I personally agree with, and they only represent my personal views.