Magic Card Fantasy is a card mobile game carefully produced by Shanghai Muhe Network Technology Co., Ltd. Fantasy, Japanese style, the most eye-catching card RPG. A card collection system that balances the rich and poor, a challenging plot system, a passionate legion system, a competitive system with a huge disparity in victory and defeat, a thrilling demon system, and ever-changing underground levels.
Game guide
Outside the city
The outer city section is divided into 24 ordinary maps, 6 nightmare maps, dungeons and various activity areas.
1. Ordinary map
Each map has a certain number of normal levels and hidden levels. Only by passing the one-star condition of the previous normal level can the next level be opened, and only by passing the one-star condition of all levels of the previous map can the next map be opened. The hidden levels in each map can only be opened by passing the three-star condition of a specific ordinary level, which requires players to explore by themselves. Some special levels earn far more gold coins and experience than other levels, referred to as experience levels. Players can keep attacking this level when they need to upgrade quickly (the ones known to the author are 17-11-3, 18-11-3 , note that it is combat, not exploration).
2. Nightmare Map
Ordinary maps 1~6 can be switched to nightmare maps. Players only need to click the icon in the upper left corner to switch, but certain conditions are required (players can check it themselves). After switching from a normal map to a nightmare map, it cannot be restored.
3. Underground city
Dungeons are the main place where players get card fragments. Players need to meet specific conditions in specific levels to obtain fragments. The dungeon has a total of 130 levels. As the number of levels increases, the difficulty becomes higher and higher, and the fragment rewards become better. The system will rank players for the number of levels they have cleared, and players with higher rankings will receive additional rewards. Players with the same level will be ranked on a first-come, first-served basis. In addition, there will be dungeon ranking rewards during some special events (pay attention to the event content).
4. Map Maze
In maps 2 to 8, every time you pass the one-star condition of all levels of a map, a map maze will be opened. Each level of the maze has a certain number of treasure chests and monsters. After defeating the treasure chests, you can get rewards (there is a certain chance of getting a five-star good card). , referred to as tower goods), there is no reward for defeating monsters. In each maze, players can get an opportunity to reset the maze and clear the tower with one click for free every day (you can choose to skip the monsters and only hit the treasure chest). It will cost a certain amount of diamonds to continue to reset the maze or enjoy the one-click tower clearing function. (Monthly card users can brush towers with one click for free). In some collection activities, maze treasure chests will drop collection materials. Players must pay attention to the amount they need to collect to properly reset the maze (skipping monsters to clear the maze can save a lot of energy).
5. Element Tower
In maps 9 to 16, every time you pass the one-star condition of all levels on a map, an elemental tower will be opened. Players need to defeat all the monsters in the tower within 10 minutes to pass the level. After passing the level, they can get a lot of experience and various materials. Players can attack in teams or alone. The player with the highest team output can receive MVP rewards (with a chance of getting diamonds). The first four towers of the Elemental Tower will increase the two-dimensionality of monster cards, so use cards that can quickly reduce the character's health (short CD, cards with Nebula Chain, Advent Horn, Pierce, Doomsday and other skills, referred to as slap in the face) card) is the best way to play. The last four towers of the elemental tower will not increase the dimensionality of monster cards, but the strength of the deck is higher, so players need to increase the strength of the deck to pass the last four towers.
Game features
1. You will never tire of playing the randomly generated complex maze. Search for treasures in the maze, fight bravely to kill enemies, and prove your invincibility.
2. Exquisite game screen design and large magical scenes are waiting for you to explore
3. The game not only adheres to the essence of card games such as character training, attribute restraint, SPI upper limit and other team matching tests, but also has the combat requirements of adapting to changes in the battle and seizing the instant opportunity to form a chain, allowing you to fully display your strength and show your strength in the game. Show the calmness that belongs to the brave
4. In addition to daily brushing, etc., it also incorporates a variety of elements, such as magic soul, fashion wing transformation, and partner system. You can obtain super S-level partners, mercenary matching, and assist bonuses. You can lead the king's army and no longer fight alone.
Editor's comments
1. The playability is relatively strong. I fell in love with this game when I played it for the first time ten years ago! The cards are rich in styles, beautifully drawn, and played in various ways. The cards are updated from time to time, which makes people have the urge to collect them. It would be better if there is a set of cards.
2. As an old player, I have witnessed the rise and fall of Magic Cards. The game mechanics are fine, the graphics are exquisite, and there are endless cards of all kinds. But why are there fewer and fewer players? On the one hand, as card skills become more and more diverse, some cards are sold too expensively, making it difficult for ordinary players to continue playing. On the other hand, I have to complain. In previous events, there were dungeons with multiple people participating. Players exchanged various experiences online, such as: wild hegemony, cross-server battles... and so on. But the game side just canceled this kind of multi-person participation activities, leaving only krypton gold, consumption, krypton gold, consumption. What fun is there in this alternative stand-alone game? I strongly hope that Muhe will realize that it is not just the wealthy who can bring wealth. Design the game to be more civilian-friendly, and redesign the activities to be more interesting. Are you worried that no one will play? I really don’t want such an interesting game to go away
3. The game screen is very ordinary, there is nothing novel about it. I'm very new to card games because I don't have good writing skills.
4. There are so many stigmata now, and there are also some stigmata that increase the damage based on the number of combos. There are also stigmata that reduce the blood volume by a percentage and increase the damage by a percentage. There are also some stigmata that improve attributes by picking up dropped items, and the five-second death immunity of Li Erhong's three-piece set. With such a large number of stigmata, I suggest that the enhancement of the stigmata attributes can be displayed above one's health bar. Convenient for fighting. In addition, the enemy's weakness and reduced elemental resistance can also be displayed below the enemy's health bar and above the monster model's health bar on the screen. Also, many people on Tieba now say that the shields of Yamabuki and Silver Wolf can be added to the Valkyrie's health bar. Physics and elements are shown with different colored health bars