The Wonderful Flower Room game is an early education game based on children's psychological characteristics. It is proudly produced by Baby Bus. From the name, you can tell that the theme of this game is related to flowers. Players need to run a flower shop. Flowers can be made into any object that sparks a child's imagination.
Miaomiao Flower Room is open! Purely handmade flower lipstick, beautiful and delicious flower cakes... Baby, come and help Miaomiao and run the flower room together! Here, babies can make flowers into various flower products. In this way, babies can recognize the shapes and names of flowers, and understand the functions of flowers.
- Use various props and equipment to make various products from flowers;
- More than 50 kinds of decorative props can be matched as desired to cultivate imagination;
- Continuously enrich flower products and run a wonderful flower shop.
First go to the flower field to pick flowers!
Pick up the scissors and cut off the roselle, jasmine and roses; pick up the sickle and harvest the lavender and baby's breath, and don't forget to put them into categories! (Help your baby understand the shape, name and growth environment of flowers)
There are also pure natural flower lipsticks!
Squeeze the juice from the flower petals and strain. Heat the beeswax and flower juice together until melted, and the lipstick liquid is ready! (Train your baby’s response ability)
Let’s make flower delicacies!
Pick off the flower petals and mash them, add honey and sugar and mix well, then wrap it with a cake crust, bake it for a few minutes, and the fragrant and sweet flower cake is ready! (Exercise baby's hands-on ability)
Babybus is a mobile Internet early education brand focusing on the enlightenment of babies aged 0-6. After 9 years of product research and development, it has accurately covered 400 million family users around the world. It is recommended to users by Google as a "global high-quality family application (best for kids)” brand. Babybus takes children's interests and enlightenment as the starting point, pays attention to children's growth from the fields of health, language, society, science, art and other fields. It designs products according to the baby's left and right brain development, sensitive period characteristics and learning focus at different ages, creating "age + Ability" educational product system.