The classic is back with great reputation, the king is at its peak again, a brand-new work in the SNK Metal Slug series, the scroll-shooting mobile game Metal Slug ol, with retro operating mode, brand-new level design, classic character design, innovative gun mechanism, relive your feelings and re- Burning blood, Metal Slug OL will once again create classic memories for you!
Metal Slug OL is a 2D shooting and breakthrough mobile game. This game adopts the classic arcade left joystick + right shooting mode, combined with the unique touch screen operation of mobile games, to bring the super refreshing feeling of continuous sweep shooting. There are 6 different characters to choose from in the game, a wealth of combat weapons and vehicles, as well as ever-changing levels and enemies waiting for you to challenge, as if you have returned to the bloody war era.
There are many ways to play in Metal Slug OL, which is no longer as monotonous as in arcades. Players can improve the combat effectiveness of characters through equipment, tanks, etc. There are also copies of Wanted Orders and other copies, as well as PVP competitions. The editor will explain the gameplay system of Metal Slug OL in detail below, let’s take a look together.
The main interface of the game is divided into 5 areas as shown below; the upper left corner area displays the character's avatar, level, combat power, VIP information and other contents. Clicking various buttons in the lower left area can open the entrance to each secondary function, including characters, equipment, Chariots, backpacks and other functions can be opened from here. The top area shows the number of gold coins, diamonds, and physical strength the player has. The area in the upper right corner is the activity function area, where players can open functional interfaces such as activities, benefits, and 7-day activities; the area in the lower right corner is the main PVE gameplay and PVP gameplay. Players can challenge the main plot with the breakthrough button, and players can challenge the confrontation button other players.
1. Character system
Character avatar: The avatar generally displays the character selected before guiding the level. The upper part shows the name and team level, and the lower part shows the combat power. This combat power is the sum of the combat power of all characters. After clicking, you can switch account game settings (sound effects, operations) and other operations.
Gold coins: It is a commonly used currency in the game. There are many reliable and stable income channels in the game.
Diamonds: A commonly used currency in the game.
Physical strength: Challenging levels requires stamina. Physical strength will be restored over time, and 5 points will be restored in 30 minutes.
Email: Accept emails and claim rewards.
Chat: Perform chat operations.
Characters: Perform character unlocking, advancement, skills, training, purchase of medals, etc.
Equipment: Perform operations such as equipment and firearm replacement and upgrade.
Chariot: Carry out operations such as unlocking, upgrading, and skills of the chariot.
Backpack: Operate items in the backpack.
Missions: Daily tasks and achievements.
Friends: basic social function, you can add friends and donate physical strength and other operations.
Breakthrough: The main PVE gameplay in the game, divided into ordinary levels and elite levels.
Confrontation: The main PVP gameplay in the game is divided into arena and confrontation.
2. Gameplay system
The various buildings on the main interface distribute various other gameplay methods in the game. In the picture above, some buildings in the main city are shown. Swipe to the right to see all the buildings in all main cities. The functions are introduced as follows.
Guns arsenal: Use the collected gun fragments to unlock, upgrade and other operations.
Arsenal: Produce various materials used to upgrade firearms.
Command: You can create or join a legion here. Once you have a legion, you can carry out legion-related content.
Commissary: A variety of shops where you can purchase needed items with various currencies.
Combat Center: Various limited-time and non-limited-time activities in the game.
Smelting workshop: Decompose equipment, extract strengthening effects and other operations.
Wanted Order: It is a multiplayer cooperative copy.
Steel Fortress: A highly difficult and resettable pass-through mode with generous rewards.
Vending Cart: The black market has a low chance of appearing after completing the plot and elite levels, selling rare items.
How to play the Metal Slug OL Versus Match and what are the rules of the game? Confrontation is a gameplay that can only be started when players reach level 14. They need to compete with other players. Players who like PK should follow Jiuyou Corn to learn the specific combat gameplay skills.
1. Introduction to the competition gameplay: When the team level reaches level 14, the competition gameplay can be opened. During the competition, one of the three battle maps will be randomly selected. In a single battle, mercenaries can be resurrected unlimitedly. After death, they need to wait for 10 seconds for resurrection.
2. Opening hours: all day
3. Number of players: Six players compete in 3V3 real-time battle. Each player can configure 3 team members and chariots on the team interface. The first player is the participating team member, and the value of the configured 3 team members is combined into one player value.
4. Combat time: up to 3 minutes
5. Game rules
The outcome of each battle is determined by the number of points, divided into red and blue sides. The side that reaches 100 points first or has more points within 3 minutes wins; if the points are the same at the end, it will be a draw.
When the entire battle is settled, you can get medals and points as rewards. Medals can be exchanged for mercenary Fio and various props at the merit counter. Points affect rank and ranking.
6. Reward rules
The winner of each battle will receive a medal, and the loser will not receive a medal; medals can be obtained 6 times a day, and the number of medals obtained each time is related to the player's rank; when each rank is reached for the first time, 2 medals will be awarded; failure No times will be deducted for squares and draws.
The winning side of each battle will get points, the losing side will not get points, and in the event of a draw, neither side will get points; the points gained by the winning side each time are related to whether their side wins and the number of players killed.