I have been paying attention to mobile games since two years ago and have played it intermittently for an estimated 200 hours. As the game becomes more and more popular, I am quite confident in this game. After it was released on Steam, and now it’s a thunderstorm, I still don’t believe that the author will run away.
First of all, as a mobile game, it is relatively successful (except that it has no version number and makes no money??). It has 1 million followers on tap alone, and there will be even more when adding other piracy platforms. Referring to the tap buyout games with about 1 million followers, the sales volume of the buyout or ad-free games for less than 30 yuan will not be too bad. In the past two years, a lot of pitfalls have been filled and optimized. In terms of completion, I personally feel that it is more than 2/3. How could the mobile game run away before making any money?
I wasn't very optimistic about the Steam version when it was released (although I still bought the first release). It's also a domestic game with the theme of cultivating immortals, and its art and stability alone were crushed. In addition, this game has a certain idle attribute, and its operability is not as high as other games, but to a certain extent, this is also an advantage of being a mobile game.
The sales volume on Steam is indeed not that large. It seems that tens of thousands of copies have been sold. It would be good to get half of the commission from the platform and distribution (and it is not a one-time payment). Judging from the current situation, it seems that not much money has been made on Steam, and the mobile version account has been cheated and cannot be cashed in??
In the end, I hope the author can stick to it and more people will support this game.
Huo, many of Curry’s games are the same :-O
In fact, I have always felt that the disbandment of a studio is not called running away. They went bankrupt and did not disappear after making money.
Wait a little longer, otherwise it will be a pity
Why didn’t you buy the amazing Immortal Cultivation Simulator?
Unless he is stupid, he will run away. The heat is here, and it will be terrible to get up in the future.
It's not that he ran away, it's because he doesn't have money to play games. He'll come back when he makes money.
Oh, you also play with purple crystals. It’s so rare to meet you.
MiHoYo's new action game "Zero Zero" "Noise Reduction Test" is now open for recruitment! Go and participate in the event and have a chance to receive rewards such as test qualifications and physical peripherals! Web link
The mortal world is almost done, and all that's left is to patch things up. It should be a fairyland with a realm of practice and above. After all, the actual installation will take a month or two, not including part-time work.
When this game came out, there were only a few exercises and a few buildings. The painting style was not that good-looking, and there were no difficulty options. The author has been updating it for two years, and the mobile version is only as rich in content as it is now. On the PC version, the steps are too big and the hips are twisted, but I can feel that the author is a person who has ideals and ambitions and wants to make a good game, so I keep believing.