"I'm a wandering spirit on the street,
And you are the one who found me.”
At 10:00 on January 18, 2024, the trial version of the Chinese-style suspense mystery game "Street" developed by Biyun Studio was launched.
In the 1980s, Ming returned to his hometown to look for relatives, only to find that his beloved wife was missing. All the clues led him to a mysterious and strange legendary place - "Yin Yang Street". "Street" tells a story that is intertwined with Eastern mysticism and realism. The game itself is still a relatively common side-scrolling 2D adventure type, but Biyun Studio is working hard to innovate some content in the game.
"Yunnan Folk Culture and Era Background"
The story is set in the 1980s. There are a lot of elements in the game that match this era, such as the murals and slogans sprayed on the walls, the backpack used by the protagonist, the decoration style of the township canteen and house, and the familiar stove... The game The hand-painted style inside also fits the atmosphere of the 1980s. A series of scenes make people feel like they have visited that era in person and appreciate the original local atmosphere.
Yin Yang Street is also called "Chonggazhi" among the Bai people. Every year on the fifth day of the first lunar month, people go to the street. Walking into Yinyang Street, street residents can see elements of Yunnan style hidden in many details: tie-dyeing, Jiama woodblock prints, suona and Han tunes, characteristic buildings...experience the folk culture of Yunnan, and feel the past and present through folk clues. The rise and fall of this region and the fate of its characters share the joys and sorrows with them. It is worth mentioning that the members of Biyun Studio are all locals in Yunnan. They love Yunnan culture and hope to pass it on to more people. When making the folklore part, they went to Dali to collect various materials and visit African countries. Visiting many local intangible cultural heritage inheritors and many folklore scenes in the game were born through field visits and reference.
"Everyone is a small character in the era and the protagonist of the story."
When street friends see Ming Lai's war experience, they can get a glimpse of the cruelty of the war at that time. Under the flames of war, there is misery hidden in every corner; in the process of looking for his beloved wife, they can also see the war trauma suffered by different people and see the different The tragedy is staged... Yin Yang Street, due to frequent wars and increased casualties, reappears in the world. People separated by Yin and Yang can meet again on the street across life and death... Characters in each era also have their own feelings, when facing danger At that time, they made a brave choice and went to the battlefield to defend their homeland...
"Everything will go wrong if we go through the Chang Gate again. If we come together, we will return differently."
On the way to Yin Yang Street Ming Lai, the game presents a horror experience in a more subtle way based on traditional Chinese ghost culture. Coffins, sacrifices, and returning souls have strong folkloric elements, and fog and ancient houses have hidden secrets. Atmospheric elements, combined with music in different situations, create a rich Chinese horror atmosphere.
The whereabouts of the beloved girl are unknown. The Spring City hut where she once lived has long lost the warmth it once had. Strange things happen frequently on the way home. Ming Lai is guided step by step towards Yin Yang Street. The journey between Yin and Yang is filled with mysteries. Avoid pursuit and uncover the scattered secrets. Can you help Ming Lai find her along the way?
On January 18th, we are waiting for you on Yin Yang Street~
See you or leave
Finally waiting for you~
What is the difference from the previous version?
Go, go, go -.-
expectations