It is recommended to punish players who disconnect, escape and have low scores in the rankings. There is no way to run away. Although disconnection will not greatly affect the score of the winning team, the impression is really bad. It is recommended that players who have a score of zero due to disconnection, escape or other reasons are prohibited from matching for a period of time after the system detects that the uploaded score is zero (refer to pjsk). Then it is recommended to set a threshold. Generally, if the S rating is above, there must be extra points, right? Add one. Points below 700,000 will definitely be lost, and in this case the rank protection card will be invalid. As for whether you can continue to gain points after the blood volume is exhausted, the official decision will be made. I think in this case, we can consider reducing the points gained after the blood volume is exhausted, instead of stopping directly. This can combat the current cheats, but it is at least acceptable to players who are relatively good at playing and play seriously. (Let me explain that I am currently a Legend 1 and have never exhausted my health in the arena, so it may be difficult to consider the feelings of newbies. If you have any objections, please speak rationally)
??Good guy, if you can’t beat me, you won’t make me surrender. Is it a pleasure to kill someone?
I don't agree with your idea. Although the official now encourages players to play PK, and 200 gold coins are awarded for the first win every day, most players still don't like to play PK. For example, I do. It's not because the rewards are not enough, but because players hate what you said. The frustration of failure. According to your changes, there will be fewer players playing PK, and players like you who like to play PK will have no sense of experience??
There are all types of people in the general public. There are people who only go online every now and then to fight one at a time. There are also people who can't be beaten by LV8. There are even more people who don't practice skills and are just having fun. From your point of view, Looking at your speech, I think it's more to express that you have a high standard and ordinary players can't catch your eye, right? ? Your current suggestions will only make the game lose players, because ordinary players will not value PK as much as you do, nor will they value the game Rhythm Master. If they have a bad experience, they will just abandon the game, and indeed they will not mind PK. Just point it out. If your suggestion is to create an independent PK system for masters, the punishment mechanism should be stricter and perhaps more objective. Moreover, you advise people who are not as skilled as you to play with a normal mind and don't mind losing points when encountering difficult songs. But you, a master, don't even have a normal mind to wait for more than ten seconds for the settlement. Isn't that a double standard? (Please note that this discussion is from the perspective of ordinary players. It may be difficult to consider the feelings of experts. Experts who have objections should speak rationally.) Look at what you said, is it a double standard?
@Lion