Here is an attribute restraint map for all the guardians, please check it out! ><!
The corresponding restraint attributes of BOSS and mobs are a very important information in the game! After understanding attribute restraint, it will be easier to pass the level and unlock new battle scenes and mobs. Different bosses in each level have different attribute restraint, making it more difficult to pass the level. Let me explain it to you below.
1. Hero attributes restraining monster attributes will cause additional damage
For example: if you encounter a water attribute mob/BOSS, you need to use a wind attribute hero to restrain it.
When encountering fire-attribute mobs/BOSS, you need to use water-attribute heroes to restrain them.
When encountering earth attribute mobs/BOSS, you need to use fire attribute heroes to restrain them.
When encountering wind-attribute mobs/BOSS, you need to use earth-attribute heroes to restrain them.
*Note: Light attributes and dark attributes restrain each other!
And if the monster attributes and hero attributes are the same, they will be immune to some hero damage!
Finally, I attach an "understandable at a glance" attribute restraint map for the guardians.
I wish the guardians a happy game~~~