When fighting in the arena, all captains must have encountered a situation where they were unable to attack after knocking their opponents to the ground. This is the protection state triggered after the [protection value] accumulates to a certain value. So, what exactly is this [protection value] and how is it calculated and obtained?
Today, Qiao Xiaoba invited PVP creator "Ye Zhi'er" to explain to captains the concepts related to protection value in the arena and understand the system protection mechanism. I hope all captains can make appropriate use of this type of mechanism to get the right timing, avoid damage or take advantage of the victory, and ultimately win the battle!
1. What is protection value?
In the arena, when our or enemy units receive a certain amount of damage, the protection data converted in the background is called the protection value. After the protection value reaches a certain amount, it will enter a forcibly broken protection state.
[Protection value] is divided into two types: 1. The protection value is quickly restored during falling protection; 2. The protection value is slowly restored after dizziness and standing.
2. Obtaining protection value
Captains will continue to gain protection value after receiving damage. The protection value damage conversion rate from high to low is: friendly skill damage > normal attack damage > skill damage. After the ultimate secret release hits, the attacked party will immediately enter forced protection. state.
3. What are not included in the protection value?
1. Small secrets of all characters
2. Some characters’ fierce fighting skills, such as: Gop’s fist-bone meteor shower (before the final judgment), Hody Jones’s fierce fighting skills’ bite-crushing buff effect, and Red-haired Jacks’ overlord-colored fighting skills.
3. Some friendship skills, such as Hody Jones’s crushing buff effect and Wapa’s friendship skills.
4. How to use protection value limit card damage
There are three ways to summarize damage using protection value limit cards, namely:
1. Use high-injury skills to deal the last amount of damage in the limit time before entering protection.
2. Use friendship skills and fierce fighting skills that are not included in the protection value to create a combo pattern.
3. Use lying on the ground to properly restore the protection value and perform combos. For example: Luffy in the second gear uses the ultimate secret to stun the enemy and enter the downed protection. After getting up, he is still in a dazed state and can continue the combo.
The above operations can be used as methods to protect cards and deal extreme damage. Examples of actual operations are as follows:
(The combo screen has been accelerated to show the combat effect only)
1. Normal combo protection damage
2. Use skills or fierce fighting skills cards to protect combos
3. Use skills, fierce fighting skills or friendly skill cards to protect combos
I believe that the captains have a certain understanding of the arena protection value through the above introduction. So, what kind of card protection techniques have the captains tried in actual combat? Come to the comment area to communicate and share~
?Eiichiro Oda/Shueisha, Toei Animation
?CMGE. All Rights Reserved.
Officials advise players not to use their brains to play inflicted injuries, right?
When will the pass be issued?
Wapa’s friendship skill? . . .