Home> A simple analytical theory about minimalist tower defense: forward containment theory
A simple analytical theory about minimalist tower defense: forward containment theory
Selected Answers
  • Journey in the morning lightJourney in the morning light

    It feels like you are complicating a simple problem. You only need to calculate the theoretical output efficiency based on the turret data. After actual combat, estimate the actual output efficiency and cost performance. Once you roughly know the combat effectiveness of each turret, you can just play around with it when you have money. For example, multiple arrow towers are better than small arrow towers, but they are less cost-effective and have a lower hit rate. If you want all the bullets to hit, you have to place them on the roadside, otherwise the output will be missed. For example, cannons are cost-effective and very powerful, but their penetration is high and it is difficult for bullets to hit all the targets. In contrast, continuous fire cannons are easy to hit all the way. If the terrain is good, use cannons. In this game, the turrets basically have a penny-for-a-point output. As long as the turret has a position to place and all the turret bullets hit, in fact, every turret is pretty much the same. This game emphasizes economic warfare and does not encourage players to plan turret placement.

Other Q&A
  • Wait quietlyWait quietly

    This is the theory, but it is only 2 to 8 at present, and I have not encountered such a situation. In most cases, it is based on the daylight protection period that is updated every day.

  • The pursuit of the soulThe pursuit of the soul

    Why does Three Days of Darkness turn into a question mark in the upper right corner, showing the number of days? ? ? , and the Solar Tower will not release waves after it is accumulated, and it cannot be paused.

  • Dream among the sea of ​​cloudsDream among the sea of ​​clouds

    Supplement: Firepower is the actual damage taken by the enemy, not the damage dealt. Therefore, the overflow damage will not be included in the firepower.

  • shadow in sunlightshadow in sunlight

    Why can I only bring 6 cards?

  • Moonlight shinesMoonlight shines

    Several special case analyzes can be done here: For example, cannons, while high damage provides powerful firepower output, the penetration of artillery shells provides considerable "side firepower", so the combat effectiveness is relatively high. However, when encountering a large number of low-health enemies, its firepower will be limited by the enemy's health.

  • The evening breeze blows through my heartThe evening breeze blows through my heart

    Here we can even extend and expand the formula of forward advancement speed = enemy movement speed - (enemy blood volume - lateral fire intensity) ÷ frontal fire intensity. The formula is not very rigorous, but it is enough for analysis.