I tried it today, and I think the lineup selection is to use a quick attack style, giving priority to killing the enemy's back row to weaken the opponent's combat effectiveness. There is no need to bring any front row. There is no difference between SSR and SP in this game. They are the same profession except Moon Shadow Kingdom. , the panels are all the same. A group attack mage causes 180% magic damage to a single target, and 900% magic damage to 5 targets. The output multiplier is off the charts. This is the real hidden SP. I will directly use 5 group attacks. , a wave of explosions can cross 1.4 million combat power and take away the two main DPS from the back row of the opponent, and win directly.
The final lineup should look like this. Because the opponent has higher combat power and is faster than me, I use Selzma (plus blue) to pull the last DPS and use skills. Otherwise, I will get beaten and attack quickly. It makes no sense. If there is a point that cannot be lost in seconds, you can replace the output of the bottom row with a single cut in the back row. In the first round, at least one of the opponent's output positions will be lost in seconds without giving a chance to use skills.
Good guy, I just rely on building up combat power...
Another thing I misread is that all character panels of the same profession are the same, there is nothing special about them.
Group 4 can't beat the final level of blue once, so we still have to return to the front row output lineup to fight against each other.