The standard infantry-tank collaboration must be that the infantry resists damage in front of the tank, and the tank is the main output, while the infantry absorbs the ballistics and wastes the opponent's hit rate. Confucius value for money yyds. Looking forward to the first-person big world combat in the next game (the tanks should have pink ones).
What a great synergy between infantry and tanks. If you didn’t tell me, I would have subconsciously ignored the infantry charge and used the tanks to resist damage.
Then you will encounter the ultimate environment where the tank cannot be pulled away and the infantry cannot be pulled up. I think it is better if the tank does not have a turret mechanism.
The picture is a tank model later made by the group.