Home> A letter to Clash 2 players
A letter to Clash 2 players
Selected Answers
  • autumn night starsautumn night stars

    I've experienced it, it's not bad. Although I personally hate the operation method inside, there is no doubt that this game is good overall. As for the problem of insufficient funds, I think it is not advisable to rely on advertising to make profits. We can increase targeted publicity efforts such as Legend. Who doesn’t know Zha Zhahui nowadays? If there is half the publicity effect of Legend, the player base will definitely increase greatly. Another point is the positioning and development framework of this game. At what age are people playing this game? I think this is a key point to promote in a targeted manner on specific platforms. As the popularity rises, it will definitely be easier to invest. This kind of war strategy game is relatively popular. It can optimize the models of tank soldiers, organize the details of the battlefield, and add storylines to the so-called dungeons. For some plots, you can refer to Company of Heroes. , rich content can naturally attract players, and there are many ways to make profits, such as monthly skin cards and so on. As long as they feel it is a good deal, I think most players are still willing to spend money. As for the game framework, I think some games are already very mature on computers and can be appropriately referenced and integrated into the moderator’s own ideas to develop a unique war strategy game. The prerequisite for making profits is to have enough publicity, rich content, and a core that attracts players. But these prerequisites require a lot of money investment, but I feel that in the face of the design concept and original intention, everything seems so insignificant. The sooner Final Blessing Clash 2 is released, the better. The road ahead is full of thorns and thorns. There is no need to despair on the long journey. Never belittle oneself. Perseverance can be carved into stone. At the end of my speech, I wish you well.

Other Q&A
  • wandering timewandering time

    I saw it on station b and thought it was a big computer game, but I didn’t expect it to be a mobile game. I came to look at it and thought it was a mobile game made by a big manufacturer. But I didn’t expect it to be an independently developed game. I was quite surprised. To be honest, I kind of want to donate some money to the author. I hope the author can feel better? Anyway, regardless of whether I can financially support the author, I hope that the author can continue to do it. I really want to play the full version of this game. Don’t let this financial problem defeat your dream. Come on.

  • Waves of heartWaves of heart

    The game is pretty good, but in the final analysis it’s still a question of money. If you have an idea but don’t have the funds, but your idea can’t attract investors, then it’s probably going to be very difficult.

  • Liuyun Dream ChaserLiuyun Dream Chaser

    come on! It will definitely succeed

  • morning wavesmorning waves

    come on

  • starry sky in the windstarry sky in the wind

    Buyout system is best to buy out.

  • Lone Star Falling ShadowLone Star Falling Shadow

    On which platform can the game be downloaded? I haven’t played it since I made a reservation for a long time.

  • Morning smileMorning smile

    Just go to a foreign platform and list it, there aren’t that many restrictions.

  • early morning sceneryearly morning scenery

    Come on, mobile version of Battlefield Company