I took a look at the introduction of the game. To be honest, the setting of ancient artifacts having spirits really appealed to me. I have never seen a game with a similar setting. The only one I can find in my memory is the popular novel "Yashe" when I was in junior high school. , if I could tell the story of each artifact carefully, I would feel invincible, until I saw the battle scene in the picture today. . . . Nowadays, there are too many second-tier games that look good outside the picture, but directly change into Q inside the picture. Are you making it for primary school students? Your company is not short of money. Can't the characters in the picture be 3D? What a waste of such a good setting.
Save money, originally just circle a wave of two-dimensional otakus
I am still attracted by the plot. I hope the official follow-up optimization will be done in other places.
The Q version saves money and time. In the final analysis, this game is just like other domestic mobile games.
First of all, there must be something. Besides, this was a game n years ago, and it was the most popular one at that time.
I don’t know if the modeling will be changed in the future. If it is just a public beta, it is quite doubtful. .