This game is quite simple and almost always profitable.
It seems that I played a game before and it went bankrupt within a few days of being banned.
Then now all the items have been collected. Then there is nothing to play, takeout is not yet available, and many other functions have not been developed.
In the early stage, I put some items with relatively high sales and some items with high profits that are generally sold.
In the early stage, I found that the sales of those high-profit items would be higher than those of low-profit items. Although his sales volume is not large, my number of people is relatively small in the early stage, but if they buy high-profit products, the price difference I earn will be larger.
In the later stage, when the development is almost completed, I will release products with high sales and low profits.
Then I also looked in the comment area to see which products would be more profitable, and then I took the initiative to develop those products with higher profits in the early stage.
In my impression, the best-selling products are laundry detergent, cereals, and personal care products. Next is the children's supplies section, which has high profits and good sales.
Later, I made a final version and it was taken off the shelves.