The character weapons are the most basic, and the other fancy ones are useless.
I have said before that the gameplay of the Guardian of the Grassland is basically inseparable from the skill triggered by shooting - fireball. If you can't get fire by shooting and triggering it at the beginning, you can restart it if it is not fully upgraded.
The same is true for the new Guardian Chief. In addition, the Guardian Chief also needs to seize the bonus of increased skill size, so that he can hide in the Chief's body to have more room for movement in the later stage. And I found that actually the black hole is not suitable for the nightmare difficulty when it is triggered on a hit (if the operation is not good, you may not give up the black hole even on the difficulty). I tried switching to arc, which has a full bonus of freezing. As shown in the picture, it’s spectacular. There must be a skill damage increase bonus, the effect is very good.
In addition, regarding the defeat trigger, there can be some interesting combinations (only the effects after reaching full level are considered):
1. Bee. Ice Fist. Ice: The bee explodes, causing the monsters to die quickly, and then triggers the fist to attack outwards in a wide range, and the surrounding monsters are cleared away at the speed of light.
ps: This gameplay is suitable for low-difficulty gameplay, and it is difficult to trigger on high-difficulty levels.
2. Black hole bomb and ice knife: After the bomb explodes, it triggers a large area of black hole absorption, and then the knife ends in the black hole and clears a large area.
Others are still exploring
No, no, no, it’s so fun to use a bow and arrow after you have maxed out your talents. It lasted for 60 endless minutes and I didn’t want to keep scrolling for ten minutes. I committed suicide.
It's too difficult. I can't beat the boss in the first level.