Hey guys, have a nice weekend:
I always feel that two weeks is too short (will I be beaten?)! No, it’s time to break the news again as we agreed. In this issue, Fatty will introduce to you how to play the random NPC system in our world.
After a series of previous revelations, everyone should have understood what kind of seamless world Jianghu 2 is (as shown in the picture above); and how to make this world more vivid, exciting, full of more freedom and possibilities, Then we have to mention this random dynamic NPC world that we spent a lot of effort to create.
No.1
Every random NPC has its own favorability system and can be conquered!
1) Gift giving: I believe many players are familiar with this. (However, our NPCs may have some more independent judgments)
2) Commission: Random NPCs around the world will randomly arrange temporary commissions, and the protagonist can help them complete these random commissions.
3) Get acquainted: The protagonist can obtain the NPC's flying pigeon messaging system, commonly known as "WeChat". After opening WeChat, the NPC will send out some information invitations, and the protagonist can also interact with the NPC at any time:
4) Invite help to participate in an adventure or hidden mission
5) Tell you some hidden special information. This information may be the decryption conditions from the beginning of a hidden mission, or it may be the agency information of a secret exploration place, or it may change some nodes on some timelines on the main line. The direction of the event (including the multi-branch ending if it is to be opened later, this ending is not currently made, what is currently affected is the ending of some characters, the acquisition of some special items, secret skills, secret methods, advanced props, etc.)
6) Discussion: After each NPC has cooled down for a certain period of time, you can spend energy to discuss with it. The judgment of the discussion is a comprehensive judgment, which will not be elaborated here.
These methods can be used to obtain a large amount of love points. When the love points reach a certain limit, the favorability value will be increased. NPCs with different strengths and different personalities have different love value thresholds. Therefore, for example, 10,000 love points will correspond to a general NPC. She has a good impression, but for a cold beauty like Qin Yuelan, it is not worth mentioning.
No.2
It feels good to a certain extent that it can open up more interesting, hidden, and open series of gameplay:
For example, the NPC in the picture below has an extremely rare high-level crafting secret:
After players discover such a secret method, they can:
1) Duel: It means killing the NPC by force and grabbing it; but there is a certain chance of damaging the things on you (not recommended)
2) Request: You know it!
3) Tiao-Tiao: There is a certain chance that a WeChat chat will give you a gift.
4) Dynamic events: Visit the NPC in the future to see if there are any relics from old age; or participate in an event and be seriously injured and on the verge of death to find out; or provide some help in exchange.
In addition: in identity gameplay, identities such as blacksmith, alchemist, and police officer will all encounter bottlenecks; therefore, randomly asking random NPCs for advice and learning is an important way to break through bottlenecks.
No.3
The world is always changing, and so are the NPCs; we have added a lot of AI-oriented attempts here in the hope of adding more fun. For example, NPCs will grow freely over time; at the same time, they will update their attributes, skills, equipment, backpacks, stunts, events, status, etc., and the relevant trajectories will also become legends and be recorded.
At the same time, the number of random NPCs is extremely large, with more than 2,000 currently assembled; therefore, our seamless world will become more vivid and attractive because of the trajectories of these characters!
(My thoughts after playing The Way of the Knight for the third time during the epidemic)
Dynamic NPCs and real martial arts world will be our core pursuit in the future; what we hope to provide everyone is a more open game world that you can participate in and change. Recently, I have been working with many AI teams on how to make the world more realistic, and some initial progress has been made. However, it is currently limited by some factors (for example, a large amount of AI calculations need to rely on the computing power arrangement of the cloud, etc.). At the latest, we will introduce a more anthropomorphic AI system in Jianghu 3: for example, NPCs independently release tasks, and each time the game world is first opened, The butterfly effect occurs on all lines and so on. . .
Starting from 1 and witnessed by 2, we will make a more and more real Jianghu world step by step! Thank you for your continued support, and please stay tuned! ! !
Wherever we meet in life, we talk about martial arts, justice and heroes; who is the hero? Next stop, Jianghu!
Bai Yujing Studio, hello
【Official media】
TapTap: Next Stop Jianghu II
Steam: Next Stop Jianghu II
Official Account: Next Stop Jianghu Official
【Official Q Group】
Jianghu official group 7: 974990782 (full)
Jianghu official group 8: 392559157
It’s time again for everyone’s favorite monthly cake part
There are tens of millions of games reserved, but there are only a few available to play.
Just tell me if it can be released this year, fat man.
2000 NPCs, crazy
Wang Defa! Wang Defa! Wang Defa! ! ! 2,000 random NPCs, all of whom can complete tasks and make friends! ! ! Can interact and kill! ! I would cry to death if this function really existed! I buy it! I will definitely buy it! ! ! Bai Yujing, your plan this time is really awesome! I hope it can be implemented, polished and tested for bugs. If this is really the way to play, I won’t be in a hurry now! The cake is really delicious! ! ! As long as it can be made, it will definitely be a blast! ! Polish it well, I’ll wait for you! If it is really well done, there will definitely be no shortage of sales! Moreover, this kind of gameplay can also prepare for future online games. If Jianghu 3 has a card system for online games, wouldn’t it be wonderful (I admit that I am greedy) (Fat man, please answer me)
In fact, what I want is that after the plot is over, I can still play the original file instead of restarting it.
Thank you for the hard work on the update. I support it. You can put it on steam first, but you still need to continue to apply for a version number for the mobile game version, because it is much more convenient to play on mobile phones and the user base is very large.
I want to eat this cake, please make it quickly
It's becoming more and more like a PC game. Don't wait for so long. Sayolala with the mobile game when you test it one day.
Can I be astringent when my favorability reaches a certain stage?