Finally - finally the game has been updated!
I cleared the game as soon as possible and looked around the forums, but no one has done a walkthrough for the updated part. Hey, let me do it!
(Special reminder: Although we have tried our best to avoid it, it still inevitably contains a small amount of spoilers, so it is recommended to read with caution)
At the beginning, you can choose to start the new plot directly. If you have played it before, you don’t need to play it again. Good review!
Use Didi to get the tool, then throw it on the ground.
Abby took the tool and continued to move forward, opening the door interactively.
Go to the next level.
After entering, use Abby to go upstairs and see three pipes.
Go up another level and remove the pipe above.
The connection method is as shown in the figure.
Then return to the first floor and stand on Didi to start the machine.
Get close to the robotic arm, click to interact, and be picked up by the robotic arm, leading to the next level.
Enter a new scene, go left, talk and interact with the machine, and then you will enter a new level.
Here Didi first picks up the iron bar, builds a bridge to the left, and gets the crowbar.
Then remove the iron bars and throw down the crowbar.
Operate Abby below, first move the box under the nail, step on the box, use the crowbar to remove the nail, and get a very long stick (?).
Didi talks to the magnet man on the right. He will use his head to help you (physically), then suck Abby up, and walk to the right together. The level is over.
Then go to the right, the elevator is coming, enter the elevator, and go to the next level.
You can get the burger recipe on the table. Go to the right and show it to the robot.
After the conversation, take it and go left. There is a robot on the bar. Talk to him. You need four things to make a burger.
1. The paper towel on the left side of the bar
2. Abby stood on Didi and got the cheese
3. Pull off a cactus
4. The red ball next to the elevator
After making the burger, take it to the robot and you can pass it smoothly.
Entering the next level, Abby can directly enter the captain's room.
The safe on the left requires a key to open, and the key is hidden in the hat.
Open the safe and get the card. When the card is placed on the card reader, an image of the captain will appear. After reading it, go back with the card.
Place the card on the console, the spaceship starts, the level ends, and then a cutscene.
Next level.
Talk to the characters, and the characters here actually give very clear tips for passing the level.
Go to the lower level, get the seeds, and place them on the platform on the left.
Abby went to the mountain, moved the pipe to the left, and started the machine.
Move the pipe back to the right, start the machine, Abby interacts with the water pipe on the left, aim the water pipe at the tree to water, and the tree will grow.
Then Abby and Didi can stand on the platform, start the interaction, and the platform will rise to send them up, and the level will be passed.
Continuing to move forward, Didi moved the two wooden boards forward, which was actually changing the wooden board at the back to the front. Passed this level.
This level involves rescuing Jamie and Abby entering the house.
Pick a leaf first, then go up to the second level
Abby takes off with Ye Zi and saves Jamie. Pass this level, let's move forward together.
Then the group arrived at the legendary metropolis. You can talk to these residents.
Go to the right, there is a person in the bubble, and you can only open the door if you meet his conditions.
Go back and go to the ice cream shop. The owner will ask you to queue up and interact with the girl in line. She will ask you to queue first and then talk to the owner to get the ice cream.
Continue to the left and talk to the newsstand owner. Click on the newsstand to interact, and you will switch to different readers. When switching to About Cats, go to the boss and talk to him, and he will give you a reader about cats.
Then deliver it on the right and pass customs smoothly.
What follows is some progress and sightseeing, with some interactive conversations.
Arrive at Zach's restaurant and talk to Zach
It's impossible to continue walking at this time. According to the plot guidance, enter Zach's store first.
There is a robot in the store that you can talk to.
Abby stood on Didi's body to get the fingerprint recognition chip, but the robot in the store would stop it, so Abby had to interact with the coffee cup on the table first, knocking it over and "switching the tiger away from the mountain."
When the robot leaves, take the fingerprints. You can go to the second floor on the right.
Abby took his fingerprint and placed it on the identification table. Didi went downstairs. Now he could enter the computer room. Didi interacted with the switch on the left to close it.
Then the two changed places. Didi took the fingerprint and placed it on the identification table. Abby went downstairs, climbed upstairs to the computer room, and interacted with another switch. The console reported an error. The level ended. There was an animation after Abby went out.
After the animation, the two continued to move forward.
Entering a new level, interact with the right side of Abby to get a small ball, interact with the vacuum cleaner, and let the vacuum cleaner move under the drum.
Didi interacts with the left controller to turn the airflow direction of the vacuum cleaner upward. Abby gets on the platform with Didi's help, the roller will show interaction, and Abby will knock the roller down with a small ball.
Take the roller and talk to the big robot. After the big robot gets the roller, you can take the elevator.
In the elevator, first go to the left to interact, then go to the right to interact. Finally, Abby stands on Didi, interacts with the button above, and passes smoothly.
Then there are some plots and rushes. In order to protect everyone’s gaming experience and avoid unnecessary spoilers, they will not be shown here.
Here you can go to the left and ask the robot for help.
Then to find ways to keep the fire burning, reach for the paper products on your bookshelf.
Abby and Jamie embark on the road to save Didi.
From here on Jamie also becomes a playable character.
Jamie can pull Abby up and over the truck
The two men climbed over the truck and entered the house.
As you move forward in the house, you can interact with each other to watch the plot.
The two continued to move forward, and at one point Jamie needed to fly over with Abby.
When I walked to a yellow bus, I had to wear a safety helmet to get on the bus, so I had to go to the little master’s house to find the safety helmet first.
After entering the house, you can go directly to the little master's room. Abby goes to the upper bunk to interact with the blackboard. The little master will ask Abby to draw with her.
So back to the living room of the house, interact with the sofa, the little master starts to draw, and then the little master will ask to listen to music.
Jamie interacts with the record player to play music.
After fulfilling the little master's wish, Abby can go back to the room to get the key, which is behind the blackboard.
Then get the helmet from the box on the right side of the living room and get on the bus successfully!
To reach the next level, Jamie needs to pull Abby to fly to a certain height, and then put Abby down. Abby will land on the red-framed platform and finally land on the floating island.
In the same way as above, Jamie puts Abby on the battery and Abby presses the battery (Abby cannot move at this time, otherwise the battery will float up again).
Jamie turns on the switch interactively on the right, the battery is installed, and Abby can move now.
In the same way as above, Jamie sends Abby to the highest platform, and then each of them presses a switch. Abby goes to the red frame of the middle platform to get the parts. Passed this level.
After going down, Abby takes the parts to the right to interact and clean up the parts. Then go say goodbye to the same Didi on the left.
This is followed by a conversation, which will be omitted to avoid spoilers.
Jamie and Abby are separated, and you can cut directly to Jamie's perspective.
Jamie walked forward, had a conversation with the robot, and then continued forward to see the [Metropolitan Human Body Restoration Machine].
The machine will ask you to choose whether to restore, and what follows is the restore option:
The two of them met, Abby went to get the parts, and then the two of them walked left and left here.
Finally, there is the ending plot~The mission of this guide is completed.
[Special Note] This game contains dual endings. When choosing to restore the human body and machine, different choices will have two different endings.
If you experience one of them for the first time, you can re-enter the game [Continue the Adventure] after clearing the level. You can choose it again and experience another ending. Don’t miss it! !
[End of this guide]
This is the first time I have made such a long guide, so it is inevitable that there will be incompleteness or even mistakes. Everyone is welcome to leave comments and help supplement. I wish everyone a happy game!
To add another ending, choose Cancel (×) here. Jamie picked up the crowbar from the floor. Crowbar opens the door. On the other side, Abby went to get the parts first. Jamie pulled Abby to fly up and go to a high place to start the machine. Then come down and interact with the robotic arm, which will help open the door. After you get out, it's the ending plot.
Why can't I get into the box where the video is shown?
After the two endings, both left regrets. Jamie, who turned back into a human, probably couldn't survive long and chose to separate. Although he could travel with Abby and the others without changing back, he might never be able to turn back into a human again.
It’s too easy. It’s not difficult to decipher the game. The ending of Machinarium, which makes it difficult for humans to survive as robots, is quite good. The desert environment is no longer suitable for human survival.
Let’s talk a little bit about the plot (it’s not a spoiler). Don’t just click on the character dialogue. Click a few more times to get different dialogues. Some dialogues really shocked me.
What is going on?
I thought I could play with my little master for a while. When I saw the prompts and drew airplanes and cups, I thought I could play for a while. But I just left.
Thanks to the original poster (???-???) I didn’t know if I didn’t read the guide. When I first encountered the spaceship movie, the crowbar here actually had this idea. Can it be sucked up from such a deep place??? I thought I was trying to imitate Archimedes. All positions have been placed
Oh ho