But now I can only say that this is absolutely right. The deeper I get into it, the more I can appreciate the feeling of mhy's game where I can't bear to torture myself and give up my account. Until one day I am completely defeated by a certain minefield. Maybe I finally saved up for two months. The 1.3w rough stone was drawn crookedly again. Maybe it was because I couldn’t skip the plot and was annoyed by all the meaningless, nutritious and practical information. Maybe it was because I had to crawl in and out of various caves when opening the map. The patience of finding three people to open three murals was exhausted. Maybe it was because after two months of painting a holy relic book, there were still two positions that could not be completed because there was no end in sight, so I gave up.
To be honest, this kind of torture is enough once. I really don’t want any games in the future to fill in this set of historical things under the guise of an open world for people to play. In fact, many people are aware of these problems now, and there are fewer and fewer people who defend Genshin Impact without thinking. I believe that in the future, fewer and fewer players will be domesticated by manufacturers, and more and more people will have self-awareness.
Remember, it is you who pays the game company, and you are the game company’s bread and butter. Only when you don’t say good things to it and don’t recharge it will it remember who its father is. Genshin Impact broke through some time ago. The underlying code for finding treasure chests is an example.
Draw cards to break the defense. As long as there is a game with card drawing, you will not be able to play it.
Some people really believe this deceptive nonsense about investing a lot of time in a short period of time. I saw similar tactics ten years ago.
"A lot of time invested in a short period of time", don't you think this sentence is funny? And where did Yuan Hetie get pay to win? There isn't even a ranking list.
Genshin Impact is indeed boring, but I searched through the tap and couldn't find any substitutes, let alone Mijia's own Bengtie, which predictably collapsed faster. Are there any other games that usually don’t take much time and don’t have any intensity requirements? The experience is similar with and without gold. The plot is good, especially the character portrayal. It feels like you are in the scene (I am willing to choose a game with a male character). It is not easy to die in the game. , you can keep up with the progress even if you abandon the pit for a while. The characters are best in 3D and can be explored freely (it means that some places will not be affected if you don’t explore them. You don’t need to beat the game to continue the plot like a clearance game). The card draw is up. It won't be too sad.
1. If miHoYo abuses players, there will be no manufacturer in the world that does not abuse players. 2. Criticizing one of the best-performing games chosen by the market not only ignores the facts, but is also full of contempt for the results of popular choice. Behind it is deep malice and an inexplicable sense of superiority. 3. Bringing MiHoYo out to be the target of public criticism is just to ride on the popularity and want to be famous. 4. This matter is good for MiHoYo. Where the criticism is justified, MiHoYo will try its best to correct it. Anyway, it will definitely be the friends who are killed in the end, and the majority of players will still benefit.
People with poor self-control are like this. They are led by the game company. I have recharged a lot and quit the game as soon as I want to quit. Those free skins and linkages have nothing to do with me not wanting to play anymore. I want to play. Just come back next time. Your life time is for you to do happy and meaningful things. It is meaningless but you can be happy. This kind of card drawing is meaningless. If you are not happy yet, then quit the game. It's just a game, don't bother yourself with it
With so many people in the comment area speaking out, it’s true that Mijia’s players are loyal and domesticated. They should be the largest, most influential, and most pure player group on the entire network, right?
The two words that impressed me most about Genshin Impact. wear and tear. Everyone defines wear and tear differently. I think wear and tear is it. I'm done with Desert Book in this card pool. The Forest Book (maximum level of green onion) is over. The Book of Flowers is finished, and the Book of Ocean is finished. Water statue is level 8. The Sumeru statue is at full level. Fontaine Fountain Level 48. I used a 150 pumping water dragon for maximum guarantee. Then I took another 83 which was crooked. I've now smoked another 50. Not out yet. That's my wear and tear. I'm physically and mentally exhausted. I really don’t want to open the game anymore. So tired. . . . .
I'm starting to worry a little bit about Mingchao's equipment graduation cycle...
It's not the game's fault, it's the people's fault. All games are like this. You can't let people have nothing to play and just play games to pass the time. Only people who need to use games to find value will have such pain. It's a human problem.