Currently, as of the sixth anniversary edition, there are three major public martial arts:
The Everlasting Sword (The True Explanation of the Tianshan Ancient Sword)
The pinnacle of direct damage (soft assistant and development of the highest direct damage output)
Zhenwu Qijie Sword (True Explanation of Tai Chi Sword Technique)
Wave-like burst (high rage consumption and high special damage)
The Three Swords of Zangyuan (The True Explanation of Shen Yuan’s Sword Technique)
Permanent high damage (the only absolute sword martial arts scarlet letter mandatory damage)
Some configurations and experiences are shown one by one below.
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1. Everlasting Sword (damage explodes exponentially)
Core 1.
Changhuang's passive "Natural Mood": is not affected by the power of skills (including equipment, determination, skills, gains and debuffs, etc., such as the words "increase/reduce the power of skills by 100%"), and then gives a 20% increase in attack power. Success, consume 6 anger to randomly refresh the cooldown of the ultimate skill Changhuang Sword or the second skill Sword Opening Snowfield. Therefore, the damage can be increased in terms of attack power and armor breaking.
A sword in the wilderness, a natural state of mind
Core 2.
The stacks of Chang Huang's "Recast of the Old Sword" are also the stacks of basic attacks (counterattacks after the sixth anniversary can also be stacked). Each layer increases the normal attack damage by 5%, and the first burst effect increases the damage by an additional 5%. The main source of damage, counterattack can also increase the number of layers of damage, so you can consider how to increase the frequency of normal attack release to speed up the stacking.
The power of this sword becomes more and more fierce as the battle progresses
Core 3.
Ancient Sword Sigh: A very powerful control release. It can absorb all the negative effects of teammates, including yourself, except for dizziness, to yourself. The next action will remove them, and increase the energy collection and the next damage except counterattacks and mental spells according to the amount. (Second burst effect). However, if you cannot clear the negative effects by eating Zhang Yue's Moonlight Sword, the effect of Ancient Sword Sigh will still absorb the negative effects (even if your teammates eat the Moonlight Sword) and increase the damage, but cannot clear the negative effects; Tiangong's poison has a probability of being cleared when it is absorbed. Negatives cannot be eliminated 100%.
Feel the joys and sorrows, be calm and relieved
Core 4.
Sword Opens the Snowfield: Consumes all the anger, remember it is all the anger. The more rage consumed, the higher the damage will be, and a normal attack layer will be added. (Consumption of more than 3 points of rage includes 3 points, additional layers of general attack are added, and the cooldown of the second skill Ancient Sword Sigh is refreshed.) However, this skill does not take the damage increase of the general attack layers, but can take the damage increase of Ancient Sword Sigh.
Angry crown soaring to the sky, calm down and sighing
Core five.
Everlasting Desolation Sword Technique: The common damage ceiling in the world of Han family. Each level of basic attack increases the damage by 15%. Although the number of basic attack levels has an upper limit of 30, there is no upper limit for the Changhuang Sword Art with the triple burst effect. Theoretically, the damage can be infinitely superimposed. There is no maximum, only higher. , the real pinnacle of direct injury!
Only this sword can penetrate the world
Here are the recommended genres:
1. Counterattack linked to Chang Huang (Dingli Sword Soul is half attack and half flesh)
The configuration is as shown in the figure:
bloody sword god
The weapon has a high attack panel, and the attack wave limit of rare entries can be refined to improve counterattack, counterattack damage and real damage (not to mention basic attack and hit); after the three Zhenhai counterattacks, it will provide a certain critical hit gain and cooperate with the Drunken Mania Belt (linked with the Drunken Mania Belt) Parts of Mount Hengshan look very similar). In one round of multi-action, use the blue Heart Determination Cang Ming Suction to cooperate with Qi Jin to crush and maintain the mana amount. The Jianchou Gun increases the combo output (it can also counterattack with three consecutive hits), and the Bloodthirsty Demon Knife provides counterattack kills to restore blood. Kill combo.
This set of damage reduction is only 55%, but it does not affect the effectiveness. The counterattack damage is good, the critical hit damage is guaranteed to provide linkage, and the tankiness is moderate. It can counterattack twice in one round and actively attack two to three times. It can quickly add layers of normal attacks and accelerate growth. It is the most widely used long-term weapon in various situations. .
Here is the battle display:
It can be seen that through multiple counterattacks and critical strikes, the number of stacks of basic attacks is relatively small, and the original damage of subsequent basic attacks and ultimate moves is around 100,000. Although this Changhuang has wide applicability, it is relatively weak against Iron Stone and other six-dimensional crushers, and does not have a good range of output. It is recommended to bring another main output to fight together. The key is to guess the opponent's sect and restrain it accordingly. .
2. Critical strike for a long time (full output of arm strength and sword intent)
The configuration is as shown in the figure:
Everlasting Sword God
You can consider ways to retaliate and increase the damage by Yangyan Magic. Chengying Xinjue provides a high amount of single target real damage and total armor penetration. Qiushui Sword once again increases the hit and attack upper limit fluctuations. This set is very important for teammates to save their lives. When stacked, the damage is extremely high. They all start with 200,000 original damage. It is a shocking sword, provided that you can survive until that time.
Nearly 300,000 basic attacks
True·Old Sword Revealed
A big move worth nearly 350,000 yuan
True·Eternal Sword
Changhuang's direct injuries are powerful, but they are also easy to target, such as Ba Ti, Zhenwu Tai Chi's borrowed force, etc. Pure direct injuries are very difficult, and Cheng Ying's true injuries are also based on high direct injuries.
Finally, regarding the damage calculation of Changhuang, I don’t plan to publish it now, because the number of layers has not been superimposed yet, and the calculation is not accurate.
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2. Zhenwu Seven-section Sword (damage bursts out in waves)
Core 1. Zhenwu Sword Qi (second burst effect): Every time a point of anger is consumed, the sword Qi is released to cause special damage of 12.5% of the attack power to the enemies in the two surrounding cells (the shield is not ignored and can cause a kill). Regardless of whether it is a mental technique or whether the attack is hit or not, it can be triggered as long as anger is consumed. It is the main output method of the Zhenwu Sword, which can increase the attack power and increase the basic damage of the sword energy.
"Sword energy released"
Core 2, Big Dipper Sword (three sudden effects): 150 timing cooldown at the beginning (it seems that the built-in CD cannot be reduced by Cuixiu), it can only be triggered once every 150 timings after 150 timing, powerful effect, active attack (including basic attack and band attack) Powerful mental skills) consume all the anger, each point increases the skill power by 30%, causing high direct damage and special damage (the second burst of anger consumes the sword energy damage provided). Increasing anger and attack power can greatly increase output. Chu Kuang is the carrier of Zhenwu Sword's highest burst (12 rage).
Sword energy, violent waves!
Here are the recommended genres:
Four red guard sets plus others (arm strength and sword intent)
The configuration is as shown in the figure:
salvo of seven stars
Jiyue Sword's four red satellites can move shoes/step on the snow without leaving a trace. The four red guards provide high attack power to increase the damage of the sword energy. The shoes and the red heart-jue green bat increase flexibility. The evil retreat provides control and Xia Yin can deal with it. During the weak period, others will be modified depending on the version.
Here is the battle display:
It is recommended to match Qin Peizhi, Yuehan Zhangyue, Linglan, etc. to supplement the damage, otherwise the fatigue period after the outbreak may not be able to collect some residual health units. If the opponent chooses Nishang, you can use Gongsun Sword Master to stack high hits and directly damage. Don't always ban neon clothes, the intention is too obvious. Jia Xiangjun's sealing wrath is not too restrained by the Zhenwu Sword. It will seal the burst for a short period of time. It depends on your own understanding in terms of restraining people. It is worth noting that if you have full 6 rage for the Zhenwu Sword's burst, you may also have one more rage, that is, a seven-star volley; similarly, Chu Kuang's highest 13-star salvo.
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3. Three Swords of Zangyuan (permanent high damage with red letters)
Core 1, Yuan Mo: The source of red letter damage (forced damage). Under normal circumstances, red letter ignores all dodge and damage reduction, including the use of hegemonic body to fight, etc. The farther away Zang Yuan's scarlet letter is from the person, the higher the damage. It is also based on the attack power of the weapon entry and the power of skills. If your weapon entry is stolen by Ming Wuyue, Yuan Mo will not do any damage. On the contrary, it will increase the damage. . Note that it is the attack power of the weapon entry, not the attack strength. If you do not take the red guard set, the attack power bonus will increase. Santu Zangyuan's red letter damage has changed qualitatively.
As we all know, there are three swords in Zangyuan, a total of four swords.
Core 2, Zangyuan Sword Gang: Every 15% of the critical hit rate on the panel provides the first anger at the beginning, and all of it is converted into skill power. Note that it is the critical hit rate on the panel, so the negative effects of Qingyang Set will not affect the effectiveness of this passive. Each point of anger in the game increases critical hit rate by 15%. The order of skill release is fixed, that is, you can only set which skill to release at the beginning, and subsequent skills are fixed. You can intersperse the release of mental skills among them. Generally, you choose Yuanmo at the beginning. Pay attention to maintaining Zangyuan's anger supply, because each attack requires one rage. Zero rage can only be punished by standing, and skills are regarded as basic attacks. Various seals do not affect Zangyuan's release, and disarming can limit it. Increasing the power of skills can greatly increase Zangyuan's output.
The way of yin and yang, let nature take its course
Here are the recommended genres:
1. Yishui crits Zangyuan (greatly improves the overall output)
The configuration is as shown in the figure:
Sword energy vertical and horizontal
Zangyuan has a high skill power bonus, and Wu Xuan does good damage. Because of the shoes, it is not very flexible, and the output is very high if the environment allows it. It is a way to experience the "aesthetics of violence". You must have a control knight, otherwise the performance will not be good. When paired with Feng Ying, the damage is even more outstanding.
True Zangyuan Three Swords
"Wuxuan Three Companies"
2. Frost Moon Breaks the Shield and Hidden Abyss (Long Range Sword Qi Harvesting)
The configuration is as shown in the figure:
Zangyuan Broken Soul
Use Qianmu Purple Heart to release sword energy at the farthest distance, dealing high red letter and shield-breaking damage. The damage reduction is fixed at 40%, with a full probability of reduction. Compared with the 20% damage reduction given by Zhengfu, maybe Ksitigarbha's knockback and The body-fixing is more suitable for Qianmu Zangyuan, and combined with the control of the formation, it is suitable for many occasions.
Here is the battle display:
It is necessary to have a reasonable lineup. Once controlled, it will be easy to fall into trouble. For special attacks on the shield team, you can cooperate with other output knights or Zhenwu Tai Chi, which can control and grind blood, etc.
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Postscript: To put it bluntly, if you want to get high points, you need to basically have enough resources, and then select and ban vigilantes according to the configuration. Whether it’s swords or hyperthyroidism, it’s not difficult to get 4,000 points. I personally like the long drought best. I am currently in a state of fishing and no longer pursue more than 4000 points in the season. Maybe if there is a new sword, I will hit 4000 again.
Finally, let me talk about it. The winning rate of casual cultivators, that is, Caotou and the sect, is 37%. It is normal for Caotou to be naturally weak. If you choose to practice swordsmanship as an independent cultivator, you must be mentally prepared. Welcome to discuss!
There is a bug in Chang Huang. The overlapping damage only takes effect once. If I add 5%, it is only 5%.
You are the person scheduled for the duel sword debate. I thought you were still Zangyuan, but it turned out to be Tai Chi sword. I rushed over and was charged to death.
Who are the main teammates of the boss?
Is that routine good at pve? I just want to play a powerful swordsmanship as a stand-alone player
There are no hard requirements. It depends on your needs. My recommendation is to have as many characters as you like, followed by intensity. (After all, you are already a casual cultivator)
Okay, okay, even if Caotou doesn't have any buffs, Squirrel should give Caotou a buff like a commoner. Logically speaking, it is also a sect.
The individual gameplay is amazing! I had only seen such a concept of Sanren in the novel "The Master" before.
Very awesome