Home> [Development Diary] Daily fragments of planning German Shepherd (2)
[Development Diary] Daily fragments of planning German Shepherd (2)
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  • No trace in dreamsNo trace in dreams

    Bugs are nothing but trivial matters. We try our best to make the levels so that players can perform their own functions. In the last test, it can be said that all the levels have to follow the prescribed route to get things. The character's judgment on how to get things can be bigger, and the attack feel is better. It’s weird too, keep up the good work

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