A Beginner’s Journey to the Elements (1)
Continuing from the above, I have been exploring the game in the past few days, and finally slowly understood the structure of the game. Judging from the content I have encountered so far, the core loop of the game is very similar to World of Warcraft, and the wasteland development process of World of Warcraft is actually similar: because Most of the good equipment in the game drops from bosses in several RAID dungeons. Therefore, during the upgrade process, you need to save some basic equipment first, then go to the low-level small dungeon BOSS and start equipping the high-level bosses. Once you have a certain foundation, you can add more. Groups challenge high-level BOSS, and in the process gradually pursue the ease and efficiency of brushing BOSS. It seems that the same is true for "Elemental Fission", first get through it, then pursue stability and efficiency, and then challenge higher goals.
【Day 4】
I have been able to farm water ten stably, so today’s main task is to farm more and try to improve efficiency. There are obviously two ways to improve efficiency, either to play faster or to increase the MF value. To increase the MF value, you must have With enough performance redundancy, the best way to improve the team's performance is naturally to upgrade to 6 stars and 60 levels. I made a rough estimate and probably need hundreds of experience capsules.
Talking about experience capsules, my friend said that this is one of the major improvements of "Elemental Fission". In the previous monsters, bringing dog food was quite complicated. To maximize the efficiency, it required very tedious operations, but in the In the element, the prop of experience capsule is added, and the characters with full level will no longer share experience, so that all overflow experience will be poured into the experience capsule. By the way, my friends and I discussed how to maximize the benefits of leveling, and I summarized the following levels:
1. First, use the double experience card. Each double experience lasts for 12 hours. Prepare enough batteries to replenish your physical strength. Try to make the best use of these 12 hours. There is nothing to say.
2. Choose a map with high experience as much as possible. The 1st floor of the secret base and the 1st floor of the military factory are both good choices. If you have water-type warriors, it will be faster to attack the 1st floor of the military base. Compared with the 1st floor of the secret base, you will only lose 1/ The experience of 65 is completely acceptable.
3. To upgrade the stamina reduction and experience capsule bonus of the plot copy in Arena Technology, the number of elves in the early stage is not enough, so I give priority to upgrading the stamina reduction.
4. Because characters with higher tires consume more physical energy, so try to use lower tires to brush. The most extreme case is a main force with 3 tires and 3 elves with 2 tires. This should be the optimal solution. After testing, I don't have such a strong main force yet.
5. Turn off custom skills to save 0.25 stamina per round.
Conclusion: The most extreme farming method is to use a 3-year-old water character (such as a water archer), upgrade it to level 60, bring 3 elves to the first floor of the military factory alone, and turn off customization. Then play more arenas and use arena points to upgrade the story dungeon and capsule technology.
So my main task today is to get enough experience capsules, and then upgrade the main DPS star to 6 stars. Only then did I notice that I already had a water 2 with a tire of 5, and I didn't notice when I drew it. . . .
I opened a double experience card in the morning and gained experience five times in a row. I couldn't do anything else in between, so I opened a small account on the computer simulator to study the skills of other characters. At the beginning, I used a thunder and lightning simulator, but the result was that it was laggy and crashed at every turn. Later, I switched to the latest version of mumu, and it still ran very smoothly. The resolution and display effects can be adjusted in the game settings, according to the computer performance. to adjust.
By the end of the night, I was almost done with it, so I upgraded my 5-level underwater level 2 to level 60 in one go, and then played a few times in the arena. The underwater level 2 level was really powerful.
Today is almost over, go to sleep beautifully.
【Day 5】
Today I joined the official QQ group of the game. There are not many people in this group, only about 200 people, but the scrolling is a mess. Big bosses from all walks of life have appeared one after another. I have accumulated thousands of views in one hour without even watching. strip. The big guys’ speeches were full of jargon, and I couldn’t understand many of them. As a transparent person, I could only observe them secretly. The most discussed issue among the big guys that day was the style of the game characters. There were various opinions, but the mainstream view was that they were ugly to a certain extent. Let me tell you, these characters are really not good-looking, and they are quite suitable to be used as monsters. But it would be a bit hard to use it as a wife. Does this artist like the style of judging ugliness? Although it is ugly, it still has a strong sense of design, and a lot of effort must have been put into the styling.
When I returned to the game, I continued to grind. Today’s task was to brush Water Kangaroo 10 and collect MF.
I adjusted the runes while swiping, and it took me a long time to pile up the MF value to more than 120. I feel that the probability of choosing 1 of 2 dropped runes has greatly increased, and there have even been many times of choosing 1 of 3 loot settlements. I feel that this MF is really useful. ah. Unfortunately, with such a high MF value, water farming of 10 becomes unstable. In the end, I returned the MF value to more than 70. This takes into account both the treasure drop rate and stability, which is relatively balanced. plan. I kept playing until midnight, playing a warehouse full of yellow and purple runes (one golden rune actually fell out), and I didn't want to go to bed. . .
The concept of treasure drop rate should follow the classic design of Diablo 2. It is quite suitable for a grinding game. It not only speeds up the progress of the game, but also creates more challenge space. I really like this design. .
I have a lot of experience but not enough elves. How can I quickly get elves?