Veterans who have played Clash Royale and other similar games should find it easy
Card group: quick turn single soldier
Idea: main axis - Guan Yu, Wei Yan and Li Ru. The answer to the 3-card 4-cost version is flat, and other low-cost tool players quickly check to lubricate the spindle.
Concept: By quickly playing low-cost tool cards, you can achieve the effect of sending out core cards multiple times - single killer Guan Yu, group killer Li Ru, and main city killer Wei Yan. The core cards have a clear division of labor. According to the situation on the field, select the corresponding core to return to the field repeatedly and win the game step by step.
Selection: There must be a clear idea when grouping cards. It is best to give priority to version trends, followed by lineup matching. More than half of the orange cards in the current version require the system, which is a basic vase for individual combat (unless the level is crushed, Lu Bu, Zhao Yun and Xiahou are named, and the system is expensive). Other common orange cards such as Lu Xun (the 5-cost curve is not smooth), Sun Ce (easy to be countered by Guan Yu), Xia Houyuan (easy to be countered by Huang Yueying), etc. These perform well in other systems (Lu Xun defends and counterattacks, Sun Ce resists with a sea of people) Push, Xia Houyuan's second stage pull), but in my set of fast rotations, a low-cost fast rotation has the strongest combat power (up to 4-fee smooth curve), so I personally discarded them all.
Construction: Of course, this set is not the final answer. There are definitely better configurations for quick rotation. Here is just an idea (to give you some ideas, anyone with other ideas is welcome to communicate in the comment area). The 3-fee Huang Yueying can replace Guan Yu/Wei Yan when the card type is awkward. The 2-fee Pang Tong is used to quickly pass the card and die to draw hatred. Of course, the 3-fee Hua Xiong can also pull the enemy unit model to die and turn into a box to draw hatred. The 3-cost militia is used to deal with specific individual soldiers of the opponent (such as Zhang Liao, Zhang He, Ma Chao, the three brothers, etc.), and of course cannot be used to block group attacks. The 1-cost militia is generally used to quickly draw cards, and can also be used to pull enemy models during defense or cover when attacking.
Routine: At the beginning, sink the bottom with 1-fee Militia/2-fee Pang Tong/3-fee Hua Xiong. According to the opponent's rhythm, press the card at the beginning, usually Guan Yu and Li Ru, and then pick up Wei Yan/Huang Yueying, and basically win. You can also hold Li Ru/3-cost militia to defend and counterattack, sink Guan Yu, etc. Everyone's play style is ever-changing, just find your own preferred rhythm.
Finally, I wish everyone a happy score!
Zhang Liao and Li Ru can beat Guan Yu and Li Ru, but they need more firepower
Thanks man! But I cried silently when I didn’t draw Wei Yan
My main city is level 11, regular card is level 14, gold card is level 11, and Sun Ce is level 9. What should I do if I can only hit famous generals? I have been playing for two years.
What should I do if I keep fighting against level 15 krypton guys? I can’t reach the peak to win the king. How can I cure the damage caused by level 13 wind elixir to the governor?
However, this game doesn’t even have a newbie asking questions.
Huang Yueying or Xingcai?
Far worse than Pai Lao
Hand in the homework, zero krypton the next day, borrow the inspiration of the original poster. There are no good cards, but three thousand points is enough to win the king.
How does a novice boss get cards? Should he open the box if there is one? Or should he wait until his rank is high before using the key?
Can you still win the king in three days?