Players who often pay attention to the solo game section of Bilibili may be familiar with amfig. Since submitting the first issue of his work in May 22, he has been updating the games he developed.
This "Rhodri" is a solo game developed by him. The game is still in the very early stages of development, but the existing framework makes people imagine the full version in the future.
?: Medieval riding and slashing gameplay, with both large map strategy and small map combat gameplay. You can match equipment, recruit and train soldiers, and run businesses.
?: Excellent pixel style, clean picture, currently there are few overall elements, both the map landscape and UI layout are slightly empty, but considering it is a very early version, the picture will be richer as the content increases in the future.
?: A dynamic world that is beginning to take shape, with caravans, robbers, and lords.
As mentioned in the author's introduction, the current version contains less content. There is also a lack of depth and goals during the experience, but the short play process has shown potential visible to the naked eye. Perhaps after more content is enriched in the future, this will be a true "pixel riding and slashing" game.
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I have been following the author on site b for a long time. Outside the battle, I feel like a knight and a slasher, and during the battle, I feel like a hero. There are still many functions that have not been implemented yet. I look forward to the author’s updates.
Can't I change that I can't attack the castle?