All I can say is that it sews well! The gameplay of PVP board game war chess, unique character skills, and the rule of shrinking circles compress the game time. The random terrain, weather, and props in the game add to the fun. You can guess the enemy's position and accurately strike. At the same time, you have to hide your position. Capture the flag or kill? Hidden flag steal or one hit to win? It can be said that there is something about designing gameplay.
————————
Unique insect characters
Rococo is so cute, brother, you smell so good (×)
It’s not easy to design insect characters with their own characteristics. It’s even better to design them so cutely.
The disadvantage is that the current modeling can be optimized, as it is too crude compared to vertical painting.
————————
A chaotic fighting game full of randomness
The main gameplay of the game is 2v2 capture the flag. The team that gets the five flags first wins, or kills all the members of the opposing team.
Judging from the current game experience, the latter way of winning is used most of the time, and the time required by the former is far less than the killing speed.
The various props and weather terrain in the game also reflect randomness. I felt malicious when I was struck by lightning (×)
And a single game is not particularly long, basically every game lasts about ten minutes. I think this length is acceptable.
————————
Characters can be purchased through gold coins, and you can also get a random hero and optional experience card as a gift.
Not too bad
I hope that in the future, I can match the game well before selecting the character. It will be more interesting to have different characters in each game.
(Because I played in the early stage, if it is really like this in the later stage, I didn’t say anything)
Furthermore, I feel that the melee characters are a bit useless at the moment, and the long-range range of the pass character is simply not very comfortable.
And using props also consumes an action point, which makes me feel restricted.
There are only two action points in one round.
Another more important point
Please be sure to order the rounds in the order of enemies and friends!
Otherwise, the team that attacks first will easily be able to kill one of the opponent's players in two rounds. If the team is beaten, it will be difficult to have an effective counterattack/escape means other than hiding and waiting for the opponent to draw the prize.
————————
Overall, the gameplay of the game is very good, and there are some highlights when playing. If some balance adjustments can be made in the future, it will be a good brawl game. PVP fans of war chess and board games can give it a try. It is currently 9.6~9.13 During this period, the game is also in limited testing. Let’s wait for the public beta to see what changes will follow.
Also, it feels like this game is a bit old.
I forgot when I made the appointment...
#小review#Game recommendation
Thank you very much for the professional review, we will continue to work hard