Hello bosses! Haohao Qiqi recently received an excellent guide from the boss God JOKER.
I’ll give it to you all newbies right now, let’s take a look at how to train swordsmen~
Server: Ancient Era
Game Nickname: God·JOKER
Game occupations: level 60 first-level boxer, level 200 second-level swordsman
Camp: LEGENDS (battalion commander) first union
Ranked third, the top three are all members of this camp
I have been playing the closed beta until now, and I am a big fan of Momo. The new version is slightly different from the previous version. I would like to give a certain introduction to the confused friends and newcomers (please don’t comment if you don’t like my personal opinion)
Gift code: VIP666, VIP777, VIP888, MMD 666
Follow the official public account of Momo Fighting Warriors to receive rewards:
Without further ado, let’s get to the point
Let me first introduce you to professions and attributes (boxer is used as an example below).
Just enter the game and follow the tutorial normally. It is worth noting that after level 60, we can switch to three major professions (as shown in the picture below)
Each profession has a different focus, and the skills attached to the profession are also different. As shown in the picture above, it can be understood as meat/fighter, shooter, and mage (introduced below).
Take the level 60 second-turn boxer (one passive) as an example, the level 200 third-turn (two passives) has two branches to choose from (note two choices), and the level 400 fourth-turn (three passives) (one in the backpack) The opportunity to change jobs again (when you go back to level 60 and choose a second job) can be viewed in the protagonist → Profession → click the magnifying glass icon.
The game has three major bonus attributes (as shown in the figure below).
From top to bottom are attack power, life, and attack speed. Clicking it consumes one inspiration, and upgrading it will give you 15 inspirations. Note: The focus of each profession is different, so add points carefully.
So after entering the game, everyone should try to think about the profession they need to choose first (weikr and civilians personally recommend the ranger)
Entering the main event, career selection, attributes, and adding points, everyone will be confused. Momo is very user-friendly this time. There is a guide to becoming stronger in the game. It has recommended lineups and will tell everyone how to add points and attribute choices for each character (as shown in the picture below) )
Please pay attention to the picture below. The explanation mainly focuses on the picture below.
As shown in the picture above
Take the boxer in the picture as an example. Every level up requires 15 points of inspiration. The main added attribute is the first life (because the passive bonus is 10% of life). The second is attack power. The first attribute is life. In the early stage, inspiration There are at most 2 tensions (rangers and wizards are different, depending on the recommendations of their respective professions). The first one is mainly to add some attributes. If the first one is full, then the second one is added, and the third one is not used.
Introduction to secondary attributes (taking Boxer as an example). The first choice is to block (passive for third-turn swordsmen) and the second choice is to deal damage (different professions, please refer to the recommendations of each profession).
The main sources of secondary attributes such as blocking and counter-injury are: treasures (the largest source of secondary attributes). In addition to the two fixed attributes: life and attack, each treasure also has a secondary attribute and a resistance (resistance is to resist the opponent) The probability of triggering something is detailed in the guide to becoming stronger) The recommended resistances are critical hit resistance and blood-sucking resistance (mines have the largest proportion of secondary attributes in the home), so the mining pickaxe is a T0 game resource.
When you mine, you can automatically choose treasures according to your own secondary attributes (you can also gain experience by mining)
The level of the treasure requires upgrading the mine layer (as shown in the picture below). The clock can reduce the time to upgrade the mine layer and is the second T0 game resource.
Temperament selection: Slow work and careful work, just the ones recommended in the guide to becoming stronger. If you want to get 5 identical temperaments, it is difficult, so you can slowly gather them together and choose according to the attributes you need (Boxer needs to block, or Counterattack). The music theory in the lower left corner will rise if you can. Get high-quality tunes
Stone statue selection
Don't worry about the entries for now, just click on level 2 to unlock the third entry (an additional entry will be unlocked if you don't upgrade to a level). If you choose to keep it, try to choose the mark in the guide to becoming stronger in the main picture. If you choose It doesn't matter if you don't get that mark. This is also a slow and detailed job. It mainly depends on the attributes (if you want to keep it, just keep it).
Skill selection
Just choose the skills recommended in the guide to becoming stronger as shown in the main picture. It should be noted that each skill can be upgraded to a star in the skill book, up to five stars (the higher the star rating, the better the entry attached to the skill and the higher the damage. You can find it in the skill book (See details) However, because the skill book was too difficult in the past, except for the major levels, the others can only be paid for free (the rich can do whatever they want). So add skills carefully. You can read more about the skills suggested in the guide to becoming stronger. Lotus is the last core attribute that is very suitable for swordsmen and can be fine-tuned (just use this to push the picture)
warrior selection
Each warrior has different skills and different combinations. You can check the recommended warriors in the Strengthening Guide and check the skills of each warrior. Take, for example, a second-level boxer and a third-level swordsman. There are many recommended in the Getting Stronger Guide, and you don’t necessarily have to choose the red warrior. It mainly depends on the warrior skills, such as the yellow hero Cheng Yaojin's skill (Swordsman Warrior), which has a high bonus for swordsmen. Choose the warrior based on the main attributes of the profession and choose the recommended hero skills.
Okay, that's probably what the professional mix is.
The following introduces some main resource choices and approaches
Game resources are normally pushed to pictures, dungeons and stores (arena store, source stone store, dungeon, camp store) (just don’t mention krypton for gift packs)
There's nothing much to say about the arena. Just use the push map skill to play. The same goes for warriors (adjust it). Just play normally. You will be given competitive coins and mount essence (used to upgrade mounts) if you win or lose.
If you play the dungeon directly, you need to pay attention to the source stone dungeon because there will be counter-injury.
The camp store has free resources every day.
Let’s focus on the mines. Each ore will give you experience and iron stone. The higher the layers of the mine, the more comprehensive resources you can get (you can basically get them at level 11). The higher the level, the better the treasures you get. It is best to mine automatically, and you can also directly select the treasure attributes that suit your profession. Said this before.
The ranch chooses a bronze horse (pickaxe) and a saber-toothed tiger (clock)
Resource Selection T0 Resource Selection Pickaxe (mining gives experience and treasures) and clock (accelerates stratum upgrade progress). Others can be selective and choose to buy based on their own conditions.
To sum up, the guide to becoming stronger is a good thing. You can learn a lot by reading more. There are many things that I will not introduce one by one. It is more interesting to leave some suspense and discover by yourself (the main ones have been introduced).