The sword dances in the morning light, the time of awakening.
An orthodox cold weapon fighting game, the latest mobile game in the Samurai Shodown series officially authorized by SNK will be released on the national server on October 10th.
This is an adventure about swords and glory, and a perfect fusion of classics and innovations. We sincerely invite every player who loves fighting and pursues the ultimate experience to witness this moment of awakening where swords and shadows intersect. Let us look forward to entering the world of "Samurai Soul Akatsuki" together and writing our own legend with the sword!
Online platform: Android, iOS
Online time: 10:00 on October 10, 2024
Download method: Click the button below to go to the game details page to download.
Samurai Shodown 6.9 Action
※The iOS pre-order for the mobile game "Samurai Soul Akatsuki" is now officially open. After the pre-order is completed, the game will be automatically downloaded under WiFi environment when it goes online.
Welfare moment >>
In order to thank you for your support and companionship in the game, you can choose any of the following methods to successfully participate in this event. We will randomly select 4 players who meet the requirements and give away Jingdong card rewards! (PS: Remember to attach the ID or nickname watermark!)
Method 1: If you are an iOS user, you can leave a [screenshot of successful reservation] in the comment area and attach your expectations for the game to successfully participate in the event;
Method 2: If you are not an iOS user, share and forward this content to any social platform (QQ Space/WeChat Moments/Weibo, etc.) and send the screenshot in the comment area below, and attach your expectations for the game. You can also succeed. Participate in activities.
【Activity time】
Immediately - October 11, 23:59
【Activity Rewards】
50 yuan Jingdong card*4
【Notes】
1. Do not plagiarize other users’ screenshots. Violators will be disqualified from winning;
2. Please reply according to the specified format to participate in the event. Replies that do not meet the requirements will not be included in the selection;
3. If the number of valid participants is less than 20, the event will be cancelled;
4. This activity prohibits illegal activities such as posting and posting, and violators will be disqualified from winning;
5. The winning list will be announced within 10 working days after the event ends;
6. The publicity period for the award list is 3 days. If any objection is raised during the publicity period, the award list will be re-examined. If there is no objection after the publicity period, the award will be issued based on the results of the publicity period;
7. Relevant winning information will be sent via "Editor's private message" within 10 working days after the announcement period, and players are required to reply to the received information within the specified time. Overdue winnings will be deemed to have been given up. Please pay attention to the editor's private message in a timely manner.
8. The personal information required for rewards will only be used for issuing physical rewards. The editor will not disclose any of your private information, so be careful not to be deceived.
The one who knows is fearless and has his own way back
SNK genuine authorization! Make an appointment to rekindle your passion
Is swich more fun or mobile games more fun?
I believe the game will live up to expectations and get better and better! At the same time, we look forward to the game bringing us more surprises and endless excitement!
I wish the game will get better and better all the way.
I wish the game will get better and better(?▽?)
I wish the game continues to be popular
Looking forward to a big fire
I wish the game is prosperous
I wish the game will get better and better
May the game be prosperous all the way
It can be expected that the game will be very popular
I wish the game will be loved by players with a high-quality experience and continuous praise.
Looking forward to the game becoming more and more popular!
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As a veteran player who skipped class and went to the arcade 30 years ago to play Samurai Shodown from the first generation, I think Samurai Shodown combos are still necessary, and many of the light special moves are not just for combos, but have small flaws, and now the special moves are The skill button is a heavy special move. It has too many flaws and is too impractical. Take Haohmaru's prefix special move as an example. This jump attack is too high and too far. It can't be connected and has too many flaws. No matter in the game or against players , can't be used. This move is usually done by calculating the distance and then hitting the sword with a light move. It is used to suppress. If you are blocked, you can also turn around and block. The charm of Samurai Soul is to control the distance to contain each other, see each other's weaknesses and make moves. Lost Light special moves reduce the gameplay by half. I still recommend changing the special move button to allow the player to set the weight freely. Players can choose a light special move that can be played steadily, or they can choose to gamble on a heavy special move with a lot of blood. Free matching, so that players can fight against each other in a variety of ways, and different ways of playing will be derived! Personal opinion, official reference
I look forward to the game getting better and better, receiving constant praise and making the game popular.
I would like to make two suggestions for improvement to the official: 1. The position of the screen buttons is similar to that of Honor of Kings, which can be changed by the player. The current direction keys are too far to the left on my phone screen, making the left front and back buttons particularly difficult to press, resulting in an error rate. Extremely high. 2. The special move button can be set by the player to determine the severity of the move, which allows players to freely match combos and greatly enhances the playability. Because I just discovered that pressing the light and heavy buttons to mix moves can actually trigger light and heavy special moves, but the screen is too difficult to use. If the kill button allows players to freely match light and heavy special moves, this problem will be solved.
Looking forward to the early public beta, it’s booming
I wish the game will get better and better, and look forward to the many benefits of the game and its popularity.
Looking forward to the game being launched soon