The Intel(R) Graphics Compute Runtime for oneAPI Level Zero and OpenCL(TM) Driver is an open source project providing compute API support (Level Zero, OpenCL) for Intel graphics hardware architectures (HD Graphics, Xe).
NEO is the shorthand name for Compute Runtime contained within this repository. It is also a development mindset that we adopted when we first started the implementation effort for OpenCL.
The project evolved beyond a single API and NEO no longer implies a specific API. When talking about a specific API, we will mention it by name (e.g. Level Zero, OpenCL).
The Intel(R) Graphics Compute Runtime for oneAPI Level Zero and OpenCL(TM) Driver is distributed under the MIT License.
You may obtain a copy of the License at: https://opensource.org/licenses/MIT
Platform | OpenCL | Level Zero |
---|---|---|
Intel Core Processors with Gen8 graphics devices (formerly Broadwell) | 3.0 | - |
Intel Core Processors with Gen9 graphics devices (formerly Skylake, Kaby Lake, Coffee Lake) | 3.0 | Y |
Intel Atom Processors with Gen9 graphics devices (formerly Apollo Lake, Gemini Lake) | 3.0 | - |
Intel Core Processors with Gen11 graphics devices (formerly Ice Lake) | 3.0 | Y |
Intel Atom Processors with Gen11 graphics devices (formerly Elkhart Lake) | 3.0 | - |
Intel Core Processors with Gen12 graphics devices (formerly Tiger Lake, Rocket Lake, Alder Lake) | 3.0 | Y |
Release cadence changed from weekly to monthly late 2022
To allow NEO access to GPU device make sure user has permissions to files /dev/dri/renderD*.
NEO is available for installation on a variety of Linux distributions and can be installed via the distro's package manager.
For example on Ubuntu* 22.04:
apt-get install intel-opencl-icd
.deb packages for Ubuntu are provided along with installation instructions and Release Notes on the release page
Directly linking to the runtime library is not supported:
In addition, to enable performance counters support, the following packages are needed:
By default, please submit an issue using native github.com interface.
Create a pull request on github.com with your patch. Make sure your change is cleanly building and passing ULTs. A maintainer will contact you if there are questions or concerns. See contribution guidelines for more details.
(*) Other names and brands may be claimed as property of others.