English
This mod is unofficial, and "Innersloth", the developer of Among Us, has no involvement in the development of this mod.
Please do not contact the official website regarding any issues with this mod.
AmongUs version: 2024.9.4
Click here for the latest version
Click here for past versions
This Mod works just by installing it on the host client, and it works regardless of whether other clients have the Mod installed or not, and regardless of the type of terminal.
Also, unlike mods that use custom servers, there is no need to add servers by editing URLs or files, so players other than the host can enjoy additional roles by simply joining the host's room where Town Of Host has been installed. Masu.
However, please note that the following limitations apply.
Additionally, if a player other than the host plays the game with this mod installed, the following changes will occur.
key | function | Scenes that can be used |
---|---|---|
Shift + L + Enter | abandoned village | in-game |
Shift + M + Enter | End the meeting by skipping it | in-game |
Ctrl + N | Show current settings | Lobby & in-game |
Ctrl + Shift + N | Show description of valid settings | Lobby & in-game |
C | Interrupt game start | Countdown in progress |
Shift | Start the game now | Countdown in progress |
Shift | Increase option value change range by 5 times | Setting options in the lobby |
Ctrl +右クリック | Punish the player who clicked | Conference screen |
key | function | Scenes that can be used |
---|---|---|
Tab | Paging through option list | lobby |
Ctrl + F1 | Output log to log folder | anywhere |
F10 | Open the AmongUs folder | anywhere |
F11 | change resolution 480x270 → 640x360 → 800x450 → 1280x720 → 1600x900 → 1920x1080 | anywhere |
T + F5 | Reloading custom translation files | anywhere |
Alt + C | Copy text of current settings | Lobby & in-game |
Ctrl + C | copy text | chat |
Ctrl + V | paste the text | chat |
Ctrl + X | cut out the text | chat |
↑ | Go back in time to chat history | chat |
↓ | Trace chat history back into the future | chat |
Chat commands are commands that can be entered and used in chat.
command | function |
---|---|
/winner /win | show winners |
/rename /r | rename |
/dis | End the match as Crew/Imposter disconnection |
/messagewait /mw | Set the number of seconds between message displays |
/help /h | Show command description |
/help roles /help r | View job description |
/help addons /help a | Show attribute description |
/help modes /help m | Show mode description |
/hidename /hn | Rename code hidden |
/say | Make an announcement as a host |
command | function |
---|---|
/dump | dump log |
/version /v | Show all MOD client versions |
command | function |
---|---|
/last result /l | Show match results |
/killlog /kl | Show kill log |
/now /n | Show current settings |
/now roles /nr | Display current job title settings |
/help now /help n | Show description of valid settings |
/template /t | Display the fixed text corresponding to the tag |
/myrole /m | View my role description |
This is a function that allows you to send fixed phrases.
Can be called with /template <タグ>
or /t <タグ>
.
To set the template, edit ./TOH_DATA/template.txt
in the same folder as AmongUs.exe.タグ:内容
separated by colons.
Also, you can create a line break by writing n
in the text, asタグ:こんなふうにn改行できます
.
There are special tags that can be sent automatically according to the scene.
Example: welcome:この部屋はTownOfHostを使用しています。
tag | scene | subject |
---|---|---|
welcome | When a player enters the room | Player who entered the room |
OnMeeting | At the start of the meeting | Everyone |
OnFirstMeeting | At the start of the first meeting | Everyone |
By writing it in the text like {{変数名}}
, you can expand the contents of the variable when calling.
Example: roomcode:この部屋のルームコードは{{RoomCode}}です
variable name | Content |
---|---|
RoomCode | room code |
PlayerName | Host player name |
AmongUsVersion | Main unit version |
ModVersion | MOD version |
Map | map name |
NumEmergencyMeetings | Number of emergency meeting buttons |
Emergency Cooldown | Emergency meeting button cooldown |
DiscussionTime | discussion time |
VotingTime | voting time |
PlayerSpeedMod | player speed |
CrewLightMod | Crew visibility |
ImpostorLightMod | imposter vision |
Kill cooldown | kill cooldown |
NumCommonTasks | Number of common tasks |
NumLongTasks | Number of long tasks |
NumShortTasks | Number of short tasks |
Date | date |
Time | time |
Users are free to create and use their own translations.
{言語名}.dat
in the folder.template.dat
or template_English.dat
.翻訳前:翻訳後
.template.dat
for the string翻訳前
. You can also reload translations by pressing T
+ F5
.
language name |
---|
English |
Latam |
Brazilian |
Portuguese |
Korean |
Dutch |
Filipino |
French |
German |
Italian |
Japanese |
Spanish |
SChinese |
TChinese |
Irish |
Hosts can ban players during the game without requiring votes from other players.
Also, once you ban that player, they will no longer be able to enter the room you host.
Players who have already left can be added to the ban list by selecting them and pressing the BAN button.
Banned players are recorded in ./TOH_DATA/BanList.txt
withフレンドコード,プレイヤー名
, and you can remove the ban by deleting the relevant line.
If you block someone as a friend, you will be automatically banned.
The host can kick during the game without requiring votes from other players.
By writing the name you want to ban in ./TOH_DATA/DenyName.txt
, players with matching names will be automatically kicked.
It can be specified using a regular expression and will be evaluated one line at a time.
example:
specified character | matching name | remarks |
---|---|---|
room owner | 部屋主 MOD部屋主 部屋主TOH MOD部屋主TOH | Matches if part includes部屋主 |
^Roommaster | 部屋主MOD 部屋主TOH 部屋主TEST | Matches if it starts with部屋主 |
Room owner$ | MOD部屋主 TOH部屋主 TEST部屋主 | Matches if it ends with部屋主 |
^Roommaster$ | 部屋主 | Exact match for部屋主 |
All mod and vanilla options can be converted to string format and saved or shared with other players.
You can perform each operation by entering the following keys in the lobby.
The file output by Alt
+ L
is saved in ./TOH_DATA/OptionOutputs
as Preset{プリセット番号}_{数字}.txt
.
key | operation |
---|---|
Alt + O | Copy current option data |
Alt + P | Load option data from clipboard |
Alt + L | Output option data to a file and open the output destination in Explorer |
The GM (Game Master) is an observer position.
The GM has no effect on the game itself, and all players know who the GM is.
It is always assigned to a host and is ghosted from the beginning.
Faction: Imposter Judgment: Shapeshifter
If you kill the displayed target, the next kill cooldown will be very short.
If you kill a player who is not your target, your kill cool will increase.
Targets change at regular intervals.
Setting name |
---|
Target change time (s) |
Kill cool(s) when killing target |
Kill cool(s) when killing non-target |
Show arrow to target |
Producer: Haizu
Faction: Imposter Judgment: Imposter
Final admin information is sent to chat at the start of every meeting.
Rooms with imposters are marked with a ★, and rooms with corpses are marked with the number of corpses.
You can see a kill flash when the Imposter makes a kill.
If the "I know where the kill happened" option is enabled, the room where the kill occurred will be announced on the third line of the Evil Hacker's name for 10 seconds.
Setting name |
---|
Find the location of the corpse |
Know the location of other imposters |
You can see a flash when imposter kills |
┗ Find out where the kill occurred |
Creator: Masami
Faction: Imposter Judgment: Imposter or Shapeshifter
An imposter with tracking abilities.
An arrow pointing to the Impostor will always be visible, and you can also shapeshift to track one person of your choice.
Depending on your settings, you can also see a kill flash when the Imposter makes a kill.
Setting name | |
---|---|
You can see a flash when imposter kills | |
Target setting timing | None/Every match/Every turn/Always |
Display the final location of the tracked object during the meeting | |
You can nominate a madmate. |
Producer/Deviser: Kou.
Faction: Imposter Judgment: Shapeshifter
This is a position where you can kill a lot of people by exploding fireworks.
Up to 3 fireworks can be placed at the timing of shape shift.
Once all the fireworks have been placed, they will be detonated all at once when the last impostor appears and the shapeshift occurs.
You cannot kill the fireworks until they explode after you start setting them up.
Even if you are caught in an explosion, if you can completely annihilate it, you will win.
Setting name |
---|
Number of fireworks owned |
fireworks explosion radius |
Producer/Deviser: Masami
Faction: Imposter Judgment: Imposter
This is an imposter that allows you to see the positions of other players.
You can find out the job title of the person you killed.
You can also see the title and abilities of your Imposter allies.
Additionally, Madmates can also be identified after a certain number of kills.
Setting name |
---|
Understand the abilities of your impostor allies |
Know the roles of all the ghosts |
I understand mad mate |
┗ Number of kills required |
Creator: Kihi, Yurino, Soukun, Shu Creator: Kihi
Faction: Imposter Judgment: Imposter
You cannot kill except during a power outage, but your kill cool will be halved.
Your movement speed will also increase only during a power outage, but your name will be displayed in red.
*Cannot be assigned in Fangle since there is no power outage sabotage.
Setting name |
---|
Maher acceleration value during power outage |
Maher's kill cool during a power outage |
Producer: Haizu
Faction: Imposter Judgment: Imposter
When you are killed, you will kill the player who killed you and take them with you.
If the "Take someone with you when expelled" option is enabled, a companion will be created when you are expelled from a meeting.
Setting name |
---|
Take the Imposter with you |
Take Madmate with you |
take someone with you when you are exiled |
Faction: Imposter Judgment: Shapeshifter
Drag the target with the kill button.
You can kill the target by pressing the kill button again when the timer reaches 0.
Setting name |
---|
Drag time |
If it is dragging when the meeting starts, kill it. |
Faction: Imposter Judgment: Imposter
The Puppeteer's kill is canceled and kills the next player closest to the kill target (excluding the Imposter).
If the effect is activated at the moment the target is killed, the effect will be reflected on the target.
You cannot perform normal kills.
Faction: Imposter Judgment: Shapeshifter
Kill Cool is a short-lived imposter who trades his own life.
If you make a kill even once, a suicide timer will start, and if you don't keep killing within that time, you will commit suicide.
Setting name |
---|
Kill Cool(s) |
Seconds until suicide (s) |
Producer/Deviser: Shu
Faction: Imposter Judgment: Shapeshifter
Shape Master can ignore the cooldown after transforming and transform again.
Normally, you can only transform for 10 seconds, but you can change the duration of the transformation depending on the settings.
Setting name |
---|
Shape Master's transformation time (s) |
Producer/Deviser: Kou.
Faction: Imposter Judgment: Shapeshifter
This position allows long-range shooting.
Kill the target on the extension line from the point where you shapeshifted to the point where you released it.
Crew members in the line of fire can hear the sound of gunfire.
Normally you cannot kill until you stop shooting bullets.
Precision shooting mode OFF
Precision shooting mode ON
Aim Assist If you stop while aiming, a mark will be displayed if there is a target in your line of sight.
If it is a single assist, it will disappear immediately.
Setting name |
---|
Number of bullets in possession |
precision shooting mode |
aim assist |
single assist |
Creator: Supeeee
Producer: Haizu
Faction: Imposter Judgment: Imposter
Upon a kill, all other players in the room will have zero visibility for a few seconds.
Setting name |
---|
Exclude imposters from the darkening effect |
Duration of darkening |
Creator: Mii Creator: integral, Shu, Sokun, Yurino
Faction: Imposter Judgment: Imposter
Killing a player will reduce meeting time.
When a Time Thief is exiled or killed, lost meeting time is returned.
Setting name |
---|
Meeting time(s) reduced |
Lower limit of voting time (s) |
Return stolen time after death |
Faction: Imposter Judgment: Imposter
This is a role where a kill will actually occur after a certain amount of time has passed after pressing the kill button.
Teleportation does not occur when a kill is made.
Also, if the meeting starts within the set time after pressing the kill button, a kill will occur at that moment.
However, only killing Bait is considered a normal kill and will force you to report it.
Setting name |
---|
Time to kill (s) |
Faction: Imposter Judgment: Shapeshifter
If you kill the warlock before it transforms, the enemy will be cursed.
The next time you transform, you will kill the person closest to the person you cursed.
A successful curse kill or a meeting will reset the curse.
Faction: Imposter Judgment: Imposter
This is a role that can switch between kill mode and spell mode by action, and when in spell mode, press the kill button to cast magic on the target.
In double-click mode, pressing the kill button once will perform magic, and pressing the kill button twice will result in a kill.
Enchanted players will receive a special mark during the meeting, and if they are unable to banish the witch during the meeting, they will die.
If the witch dies outside of banishment, the curse will not be lifted.
Setting name | |
---|---|
Mode change action | Kill/Enter Vent/Double Click |
Faction: Imposter Judgment: Imposter
It is not possible to kill in the initial state.
Once all non-Mafia Imposters are dead, Mafia members can also be killed.
There is a kill button even when you cannot kill, but you cannot kill.
Faction: Imposter Judgment: Engineer Count: Crew
He belongs to the Imposter camp, but Madmate doesn't know who the Imposter is.
Even the Imposter doesn't tell you who Madmate is.
You cannot kill or sabotage them, but you can enter vents.
Producer/Deviser: EmptyBottle
Faction: Imposter Judgment: Crewmate Count: Crew
Although he belongs to the Imposter faction, the Mad Guardian does not know who the Imposter is.
Even the Imposter doesn't know who the Mad Guardian is.
However, if you complete all of your tasks, you will no longer be killed.
They cannot be killed or sabotaged, and they cannot enter vents.
Setting name |
---|
You can find out who attempted to kill you |
Producer/Deviser: Sokun
Faction: Imposter Judgment: Crewmate or Engineer Count: Crew
He belongs to the Imposter camp, but the Mad Snitch doesn't know who the Imposter is.
Even the Imposter doesn't know who the Mad Snitch is.
After completing a certain number of tasks, the Mad Snitch will be able to recognize the Imposter.
Setting name |
---|
You can use the vent |
Visible from Imposter |
Number of tasks that activate the effect |
Mad Snitch Task Count |
Producer/Deviser: Tanpopo
Faction: Imposter judgment: Position count before change: Crew
This role will be assigned to the closest player (excluding the Imposter faction) when some shapeshifter-type roles transform.
The roles that can be appointed are Shapeshifter, Evil Tracker when the option is enabled, and Egoist.
Although he belongs to the Imposter camp, Sidekick Madmate doesn't know who the Imposter is.
Even from the Imposter, we don't know who Sidekick Madmate is.
Additionally, there are settings common to all Mad Mate titles.
Setting name |
---|
Mad mate type roles can fix power outages. |
Madmate-type roles can fix communication failures. |
Madmate type roles have imposter vision. |
I see Kill Flash in Madmate type roles. |
You can see where others vote for Mad Mate-type positions. |
The cause of death is revealed in the Mad Mate role. |
Madmate-type roles take the crew with them when expelled. |
Vent cooldown for mad mate roles |
Maximum time in vent for Mad Mate roles |
Faction: Crew Judgment: Crewmate
This role allows you to force the player who killed you to report your corpse when you are killed.
Producer/Deviser: Sokun
Faction: Crew Judgment: Crewmate
If you vote for someone during a meeting, you can forcibly end the meeting and suspend your vote.
The Dictator dies at the moment of voting.
Faction: Crew classification: Scientist
The doctor can determine the player's cause of death and view vital signs remotely.
Setting name |
---|
Charging duration |
Faction: Crew Judgment: Crewmate
Your field of vision expands by completing a certain number of tasks or by completing a certain number of tasks. Once the task is completed, you will no longer be affected by reduced visibility due to power outages.
Setting name |
---|
maximum visibility |
Disable power outage on task completion |
Ability activation conditions |
┗ Number of tasks that activates the effect |
Faction: Crew Judgment: Crewmate
Mayors have multiple votes that can be combined into one player or skip.
Setting name |
---|
Number of additional votes |
has a portable button |
┗ Number of times the portable button can be used |
Producer/Deviser: EmptyBottle
Faction: Crew Judgment: Crewmate
Sabotage Master can quickly fix sabotage. Reactor meltdown, oxygen jamming, and MIRA HQ communications jamming can be fixed by fixing one.
All power outages can be fixed by touching one lever.
Opening the door in Polus or The Airship will open all doors in that room.
Setting name |
---|
Number of times repair ability can be used (excluding door closing) |
Can open multiple doors at once |
Use abilities against reactors |
Can use ability against oxygen interference |
Ability can be used against MIRA HQ's communication interference. |
Use abilities against power outages |
Creator: Masami
Faction: Crew Judgment: Crewmate
You can see the moment when the player died.
Visibility becomes zero for a moment, and if you are not in reactor sabotage, the reactor will also beep for a moment (kill flash).
If you are the host, the screen will turn red and you will hear a kill sound.
The length of the kill flash can be fine-tuned in the common settings (recommended: 0.3s~).
Common settings |
---|
Kill flash length(s) |
Faction: Crew Judgment: Imposter (host only crewmate)
Count: Crew
The Sheriff can kill nonhumans.
However, if you kill the crew, you will die.
There are no tasks.
*As a countermeasure against blackouts, only the Sheriff himself can see the suicide motion in each meeting after he dies. There are no dead bodies.
Setting name |
---|
Kill Cool |
In case of accidental detonation, the target will also die. |
Number of possible kills |
Can be killed when everyone is alive |
Can kill mad mate |
Can kill neutrals |
┣ Can kill Arsonist |
┣ Can kill Egoist |
┣ Can kill Schrödinger's cat (Egoist faction) |
┣ Can kill Jester |
┣ Can kill Opportunists |
┣ Can kill terrorists |
┣ Can kill Executioner |
┣ Can kill the Jackal |
┗ You can kill Schrödinger's cat (Jackal camp) |
Faction: Crew Judgment: Crewmate
When the Snitch completes a task, the name of the person who can be killed changes color, and the arrow indicates the direction.
However, the non-human will be notified when the Snitch has fewer tasks.
Setting name |
---|
You can see the arrow pointing to the target |
You can tell the faction by the color of the arrow. |
You can find neutral killable roles. |
Remaining tasks found in enemy camp |
Producer/Deviser: Yoking
Faction: Crew Judgment: Crewmate
Increases the speed of a random surviving player when completing a set amount of tasks.
Setting name |
---|
acceleration value |
Number of tasks that activate the effect |
Creator: Host Running Creator: Soukun
Faction: Crew Judgment: Crewmate
When killed, it immobilizes the person killed for a few seconds.
Also, if you make a report while in custody, it will be canceled and the report will be made after release.
Setting name |
---|
time to block movement |
Inventor: Oshushi creator: Jumaguro
Faction: Crew Judgment: Crewmate
The meeting time increases by the set number of seconds each time you complete a task.
Setting name |
---|
Extending meeting time |
limit value of growth |
Faction: Neutral (single)
Verdict: Imposter Count: Crew Victory Conditions: Sprinkle oil on all survivors
If you press the kill button and stay nearby for a certain amount of time, you can apply oil to your opponent.
Apply oil to all survivors and enter the vent for a solo victory. Otherwise you will lose.
*As a countermeasure against darkening, only the Arsonist himself can see the suicide motion after each meeting after death. There are no dead bodies.
Setting name |
---|
Painting time |
cool down |
Creator: Shu Creator: Sokun
Faction: Neutral (Egoist)
Judgment: Shapeshifter Count: Imposter Victory Conditions: Achieve Imposter's victory conditions after all Imposters are annihilated
The imposter recognizes the egoist.
Egoists also recognize imposters.
Imposters and egoists cannot be separated.
You win when all other Imposters are destroyed.
If the egoist wins, the impostor loses.
The defeat conditions are as follows.
1. The egoist dies.
2. Win an Imposter victory with all allies remaining
3. Other faction wins
Setting name |
---|
Kill Cool |
You can nominate a madmate. |
Faction: Neutral (single)
Verdict: Crewmate Count: Crew Victory Condition: Target is voted out
There is a diamond mark on the target that can only be seen from this side.
If you expel the person with a diamond in your vote, you will win alone.
If the target is killed, the role changes.
If the target is a Jester, you get an additional win.
Setting name |
---|
Imposters can also be targeted. |
You can also target neutrals that can be killed. |
Role that changes after target is killed |
Creator: EmptyBottle
Faction: Neutral (Jackal)
Judgment: Imposter Count: Jackal Victory Conditions: All Imposters are annihilated, and the number of Jackal team equals or exceeds the number of crew members.
This is a role for the third faction, the Jackal faction, which wins by eliminating all other players.
There are no tasks and you can kill Imposters, Crew, and Neutral.
Points to note
*If certain conditions are met, "No one was expelled" will be displayed even if there are people who were expelled by voting (the expulsion will only be displayed)
It is displayed like this for convenience of blackout countermeasures.
*AutoMute will be unmuted when the Imposter is completely hung.
Setting name |
---|
Kill Cool |
You can use the vent |
Can use sabotage |
imposter vision |
Faction: Neutral (single)
Verdict: Crewmate Count: Crew Victory Conditions: Be expelled by vote.
This is a single faction position that is a sole victory when voted out.
You lose if the game ends without being exiled or if you are killed.
Faction: Neutral (other)
Verdict: Crewmate Count: Crew Victory Conditions: Be alive when either side wins.
These are other faction positions that will give you an additional victory if you survive at the end of the game.
There are no tasks.
Producer: Kou.
Faction: Neutral (single)
Verdict: Imposter count: Crew victory condition: All survivors become infected
You can create the first infected person with a kill action.
If you have not created an infected person, make the killed enemy an infected person.
Players who are close to infected people will be the next infected person over time.
The infection status is not reset.
All survivors will win if they become infected. His life and death are unquestioned.
Setting name |
---|
Number of initial infected people |
Subject when killed |
Cumulative time required for infection |
Infected distance |
Time not transmitted from the start of action |
You also get infected |
Infection inside and outside the vent |
Campus: Neutral (Other)
Judgment: Crewmate Count: Crew victory conditions: None
By default, there is no victory conditions, and if you meet the conditions, you will only have a victory condition.
1. If you are killed by an impostor, it will prevent kills and become the imped
2. If you are killed by the sherif, it will prevent a kill and become a crew camp
3. If you are killed by neutral, it will prevent kills and become the camp
4. If expelled, the position will not change, and the victory conditions will remain unchanged.
5. When killed by the warlock ability, the victory conditions will remain the same.
6. If you kill with a suicide kill (excluding vampire), the victory conditions will remain the same.
In addition, there is no task in common with all Schreadinger cats.
Setting name |
---|
Before the change of position, you can win the crew camp |
The camp changes when hung |
Production/inventor: empty bottle/emptybottle
Campus: Neutral (alone)
Judgment: Engineer count: Crew victory condition: Dying with all tasks completed.
It is a role of a single camp that will win a single victory when you die with all your tasks are completed.
You will be defeated if you die without completing the task or end the game without dying.
Production / inventor: Sokun
The attribute to be given to the last impostor.
It will be shorter to the time set by the kill school.
Not granted to vampires, bounty hunters, and serial killers.
Setting name |
---|
Kill school |
Production / inventor: Yuri
Campus: Neutral (lover)
judgement : -
Count: -
Victory conditions: The match ends with two lovers surviving. At the end of the task of all crews, you will be defeated even if you survive.
Two people will be played from all players. (Duplicate in other positions)
If a task with a crew camp becomes a lover, it will not be counted at the end of the task. You can use your ability.
A heart mark is attached behind each other's name.
If one dies, the other will die in a follow -up.
If a lover dies in a voting, the other will die and become a corpse that is unrecognized.
Examples of positions:
・ Terrorist lover: Hold a task, win the task and win as a terrorist.
・ Mad Snitch Lover: Hold a task, you can understand the impostor when you complete the task.
・ Snitch lover: Hold a task, you can understand the impostor when you complete the task.
・ Shellif lover: You can kill imposters etc. as usual. It is determined whether you can kill by the duplicate position. (Imposter lover killable. Crew lover killing is not possible)
・ Oppochunist Lover: Win if you survive.
・ Gester lover: Win as a Gester if Gester lover is expelled. If a lover is expelled by a voting, Jester lover will be defeated.
・ Bait lover: If a lover is killed and a bait lover dies, no report will be made.
Target: Crew, impostor, neutral (*)
Watchers can see everyone's voting during the meeting.
Production / inventor: Masami
The attribute that is given to the crew who first lived and finished the task.
The additional tasks required for task victory are assigned.
It is not given to the shery or snatch even if it is assigned to anyone other than the crewmate.
Setting name |
---|
Assign only to crewmates |
Number of additional long tasks |
Number of additional short tasks |
Some attributes have a common assignment settings.
Depending on the attribute, some camps are not assigned.
Setting name | |
---|---|
maximum number | Maximum number of associated overall |
Maximum number of assignments of the crew camp | Of the maximum number, the maximum number of people assigned to the crew camp (0-15) |
┣ Fix the position | Limited positions for assignments of the crew camp |
┃ ┗ Position | A position to be assigned |
Maximum number of assignments of the Imposter camp | (0-3) |
┣ Fix the position | |
┃ ┗ Position | |
Neutral maximum number of assignments | (0-15) |
┣ Fix the position | |
┃ ┗ Position |
You can set up how to allocate your position.
Setting name |
---|
Assignment mode |
┣ Maximum number of imposters positions |
┣ Maximum number of imposters positions |
┣ Maximum number of mad positions |
┣ Maximum number of mad positions |
┣ Maximum number of crew positions |
┣ Maximum number of crew positions |
┣ Maximum number of neutral positions |
┗ Maximum number of neutral positions |
Various devices can be disabled.
Setting name |
---|
Skelde device disabled |
┣ Admin disabled |
┗ Camera has no effect |
Mira HQ device disabled |
┣ Admin disabled |
┗ Dorog disabled |
Porus device disabled |
┣ Admin disabled |
┣ Camera has no effect |
┗ Vital disabled |
Airship device disabled |
┣ Admin disabled (cockpit) |
┣ Admin disabled (archive) |
┣ Camera has no effect |
┗ Vital disabled |
Fangle device disabled |
┗ Vital disabled |
Exclusion conditions |
┣ Excluding imposters |
┣ Excluding madmate systems |
┣ Excluding neutral |
┣ Excluding crew |
┗ Excluding after the dead |
You can change the time limit of some sabotage.
Setting name |
---|
Sabotage time control |
┣ Porus reactor time limit |
┣ Airship reactor time limit |
┣ Fangle reactor time limit |
┗ Fangle's mushroom chaos effect time |
You can change the cool down time between sabotage.
Setting name |
---|
Sabotage cool -down control |
┗ Sabotage cool down |
Set up a power outage.
Setting name | |
---|---|
Disable the distribution board of the view (airship) | |
Disable the switchboard of the elevator (airship) | |
Disable the distribution board in the cargo room (airship) | |
Disable the switchboard obstruction | You will not be able to turn off the switchboard |
Every turn changes the structure of the electric room door.
Setting name |
---|
Electric room structural change (airship) |
The lifting of the elevator will not be available.
Setting name |
---|
Disable the lifting of the elevator (airship) |
At the end of the meeting, the opening and closing of the door that can be closed with a sabotage will be reset to a specific state.
Setting name | |
---|---|
Reset the door status after the meeting (Airship Porus Fangle) | |
┗ Reset mode | All open/all closed/Select from random for each door |
Even if you step on the mushroom, spores will not come out.
Setting name |
---|
Disable mushroom spores (fans) |
You can disable certain tasks.
Setting name |
---|
Disable tasks |
┣ Card task |
┣ Scantask in the medical office |
┣ Safe task |
┣ Download task |
┣ Reactor boot task |
┗ Breaker re -set task |
If you go down the ladder, you will die with a certain probability.
Setting name |
---|
Fall from the ladder |
┗ Probability of falling |
Production/inventor: empty bottle/emptybottle
Complete all tasks.
* Ghost tasks are not counted.
Create all crews.
* Even if the crew and the impedar are the same number, the game will not end unless the crew is annihilated.
Survive when any of the camps, except trolls.
Be killed by an impostor.
・ Sabotage, Admin, Camera, Ghosts in which the ghost communicates location information to survivors ・ ambush (because crew task victory may not be possible.)
・ Cosmetic reporting ・ Emergency conference button ・ Sabotage
Setting name |
---|
Allow the door closure |
Imposal waiting time (second) |
Prohibit the use of vent |
none
none
none
The game ends other than the host+L+ENTER.
It is a mode for debugging without victory judgment.
Change the spawn position randomly.
Setting name |
---|
Random spawn |
┣ Skeld |
┣ MIRA |
┣ POLUS |
┣ Airship |
┗ FUNGLE |
Producer: Tsugaru
It is a mode where the map changes randomly.
Setting name |
---|
Random map mode |
┣ Added The Skeld |
┣ Added Mira HQ |
┣ Add Polus |
┣ Added the AirShip |
┗ Added the fungle |
This is a mode in which the number of buttons of all players is synchronized.
Setting name |
---|
Button number synchronous mode |
┗ Total buttons can be used |
Setting name | explanation |
---|---|
Voting mode | |
┣ When skipping | Default/suicide/self -voting |
┣ No voting | Default/suicide/self -voting/skip |
┗ During the same number of voting | Default/All expelled/exile randomly |
Setting name |
---|
Meeting when all survived |
┗ Everyone's meeting time when surviving |
Additional emergency button cool down |
┣ Number of survivors to be applied |
┗ Cool down to add |
Hide -and -seek in a position |
┗ Waiting time |
Automatically displays match results |
The second line of the name |
Color name mode |
Cooldown correction during initial spawns |
Ghosts can see other people's positions |
Ghosts can see the progress of other people's tasks |
Ghosts can see the voting destination of others |
Ghosts can see the cause of death |
Exemption from the dead task |
Camouflage at the time of communication |
Disable task victory |
Hide the game settings |
It will be valid by turning on the distributor mode.
By rewriting Hide Game Code Name
of the configuration file (Bepinex config com.Emptybottle.tnofhost.cfg), you can display your favorite characters as a chord hidden. Also, by rewriting Hide Game Code Color
you can change the color of the text as you like.
By enabling, the menu is forcibly Japanese in Japanese, regardless of language setting.
By enabling, you can display the title in Japanese. If the client's language is used in English, this setting will be meaningless unless Force Japanese
is enabled.
Bounty Hunter, Mafia, Vampire, Witch, Bait, Meyer, Shelif, Snitch, Writer, Jackal's idea, and how to create a MOD: The Other Roles
Opochunist, Watcher, Nekomabo, Dr. Pest Dr. Pest Source: The Other Roles: GM Edition
Stedinger cat, Evil Tracker, Evil Hacker idea source: The Other Roles: GM Haoming Edition
Doctor, Sniper's idea source: Nebula on the ship
Gester and Madmate's idea source: au.libhalt.net
Terrorist (TRICKSTAR + JOKER): Foolers mod
Lover: TOWN-OF-US-R
Evil hacker idea source: TOMARAI/THEOTHERROLES
Penguin's idea source: Super New Roles
Chinese Translation: FiveFireX, Zemingoh233
Optional icon creator: Hanami
CSV: Copyright (C) 2015 Steve Hansen Mit License
Mersenne Twister: Copyright (C) 2015 VPMEDIA MIT License