Interactive Demo: https://aiforge.beamable.com
Beamable Discord: https://discord.gg/naCFAEWqbJ
Video Demo: https://beamable-demos.s3.us-west-2.amazonaws.com/gamejam2023-aiforger.mp4
This project, which is built with Beamable, primarily demonstrates Federated Inventory inconjunction with Generative AI (OpenAI and Scenario.com) to dynamically produce Content.
A custom C# Microservice, developed and deployed to Beamable's backend from within Unity,
is used to provide custom APIs to the AI Forge game client, so that it may request new sword content be created.
Assets/Game
- Game client codeAssets/Beamable/Microservices
- Microservice and managed storage codeAssets/Beamable/Autogenerated
- Auto-generated microservice client codeAssets/Beamable/Microservices/AIMicroservice/Configuration.cs
- This file must be updated with your own OpenAI and Scenario.com API keys
in order for this project to work. See a preview of the file below:
namespace Beamable.Microservices { internal class Configuration { // todo put that into realm config and read it from there public const string OpenAiApiKey = "OpenAI key needed"; // OpenAI.com API key public const string ScenarioApiKey = "Scenario key needed"; // Scenario.com API key } }
Beamable SDK Version: https://beamable.github.io/changes/#1.12.0
Unity version: https://unity.com/releases/editor/whats-new/2021.3.18
Accounts / Authentication: https://docs.beamable.com/docs/identity
Commerce / Inventory: https://docs.beamable.com/docs/game-economy
Content: https://docs.beamable.com/docs/content-feature-overview
Microservices with managed MongoDB storage : https://docs.beamable.com/docs/microservices-feature-overview
Theme Manager : https://docs.beamable.com/docs/theme-manager-overview
OpenAI to generate player items (swords), in a JSON formatted response: https://openai.com/
Scenario.com to generate art (sword images) to complement the item generated by OpenAI: https://www.scenario.com/